Of course, i doComtois wrote:@Psychophanta, do you remember this one ?

Well and about parameters by default???tmyke wrote:Maxus:For animations, it will be necessary to await Christmas I think…And how animate B3D Entity???
At import of functions from DLL, it is necessary to apply parameters by default.tmyke wrote:I your question does not understand
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Import "dreamotion3d.lib"
DM_LoadEntity.l(filename.s, *parent.CEntity, lod.c)
EndImport
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Import "dreamotion3d.lib"
DM_LoadEntity.l(filename.s, *parent.CEntity=#Null, lod.c=#False)
EndImport
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Entity=DM_LoadEntity("MeEntity.b3d")
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Entity=DM_LoadEntity("MeEntity.b3d",#Null,#False)