thamarok wrote:Really nice, but your library seems to be a little slow.
Thanks. And you are right. This lib is definately slow - or what I wrote on my
page ....
rather cpu-consuming. But this is just an experimental approach
to simulate a framebuffer in javascript without having a fast memory copy
possibility to assign a frame buffer to the actual drawing buffer. So keep the
'table' (buffer) as small as possble.
This looks like a nice engine. However I think this engine focuses more on
moving dhtml layers around than on manipulating certain 'pixels'. I do not
want
to depreciate that engine but it seems to be a different approach. Anyway,
thanks for posting that link
@DD: thx !
@traumatic: long time no see. how's life ? <crypt>heard from rings that
you had your birthday of your third life side in wolfsburg-hope everything
ran fine. i'll try to catch you on irc the other day</crypt>