Restored from previous forum. Originally posted by merendo.
How to find out the inputs done with the coliehat of the joystick???
Cu @ll, merendo
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Coliehat
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Restored from previous forum. Originally posted by merendo.
Nobody can help me??? Pity. I think most of you don't know what a coliehat is. It's a little 'control stick' and looks a little bit like a small hat and shows 8 directions. It's used with the thumb. It's located at the top of the big control stick. Do you now know what I mean???
Cu @ll, merendo
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I've been hiding - What am I hiding from???
Nobody can help me??? Pity. I think most of you don't know what a coliehat is. It's a little 'control stick' and looks a little bit like a small hat and shows 8 directions. It's used with the thumb. It's located at the top of the big control stick. Do you now know what I mean???
Cu @ll, merendo
--
I've been hiding - What am I hiding from???
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BackupUser
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- Posts: 16777133
- Joined: Tue Apr 22, 2003 7:42 pm
Restored from previous forum. Originally posted by traumatic.
afaik allegro supports various joystick controls (incl. the cooliehat).
studying the lib could help you: http://alleg.sourceforge.net/
the win32sdk multimedia api reference describes joyGetPosEx(), which can also be used to retrieve point-of-view flags (JOYINFOEX structure / JOY_POV*) that are generated by a cooliehat (at least i think so, i don't even own a joystick) - though this might not be the fastest way
there'll also be some info in the direct-x sdk for sure...
hope this helps a bit.
afaik allegro supports various joystick controls (incl. the cooliehat).
studying the lib could help you: http://alleg.sourceforge.net/
the win32sdk multimedia api reference describes joyGetPosEx(), which can also be used to retrieve point-of-view flags (JOYINFOEX structure / JOY_POV*) that are generated by a cooliehat (at least i think so, i don't even own a joystick) - though this might not be the fastest way
there'll also be some info in the direct-x sdk for sure...
hope this helps a bit.