I'm just curious if anyones been writing, knows, or has written a tutorial about using the 3d functions of PB. I'm not too great with 3d at all, can't model, but i understand basic stuff such as textures, meshs, models, rendering, etc.
Anyone have a tutorial?
Some of PB's 3d function tutorials and guides?
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..::Origin::..
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nope, have been considering writing one, as that is my way of learning new things
but euh, i can't do it right now, just a tad too busy to be honest...
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB - upgrade incoming...)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
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ToastEater
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I don't know which kind of tutoriel you seek, but I started to write some for beginners, it's not finish, and it's in French.
Tutorials 3D here
If somebody wishes to make the translation in English it is possible to do it on the same site Here
Tutorials 3D here
If somebody wishes to make the translation in English it is possible to do it on the same site Here
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/
Hi,
So as to not clutter this thread I have posted a weak-as-water first attempt translation here: http://www.purebasic.fr/english/viewtopic.php?t=23301
What would be neat would be if someone could make it real.
Comtois, any chance of explaining the relationship between things like UV and materials, etc etc? (How this sort of stuff can be used in a practical way and what the numbers mean)
So as to not clutter this thread I have posted a weak-as-water first attempt translation here: http://www.purebasic.fr/english/viewtopic.php?t=23301
What would be neat would be if someone could make it real.
Comtois, any chance of explaining the relationship between things like UV and materials, etc etc? (How this sort of stuff can be used in a practical way and what the numbers mean)
Dare2 cut down to size
I started here, but it's not finish . See the code of 'dé 3D'.Dare wrote:Comtois, any chance of explaining the relationship between things like UV and materials, etc etc? (How this sort of stuff can be used in a practical way and what the numbers mean)
If you wich , you can translate the page, it's the english page.
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/
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..::Origin::..
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