Dano wrote:Very nice clock. I want it permanently on my dektop. The only thing I would change is to have the hour hand update a quarter of the way to the next hour every 15 minutes. At 9:59 it looks still like 9:00 until it hits 10:00.
Dan
Well, that was a design decision on my part. I could probably change it.
About the UTC problem, that's probably due to the used port, there is used with port number 13.
If so there could be done a function to see what are the ports available and then use the appropiate one.
I was trying to change the clock hands to all black like the second hand so I can go really translucent and still see the hands. I brought the tiffs into a paint program and made them black but it is not doing what I think it should be doing. Can you guys enlighten me as to what is going on here?
Psychophanta wrote:Looks like SetWorldTransform_() does not work or something in PB4.40b2 :roll:
Take a look at the PureBasic-Blog:
purebasic.fr/blog/?p=196 wrote:You can still mix API drawing functions with PB functions on the same output without problems. The only thing that changed here is that GDI functions that change the global state of the device context no longer affect the PB drawing functions like they used to because the PB functions do not actually used that device context. So a function like SetWorldTransform() will not cause DrawImage() to draw a rotated image anymore. However it should still work if you use the BitBlt() API.