hi is there a really simple example of the collision detection of 2 meshes? i mean... i don't want to get too technical or precise -- just a function that detects collision (like SpriteCollision() for 2d).
can anyone help?
simple 3d collision detection?
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ChebbyShabby
- Enthusiast

- Posts: 121
- Joined: Mon Jun 26, 2006 10:47 am
Code: Select all
CheckEntityCollision(#Entity, #Entity2)
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ChebbyShabby
- Enthusiast

- Posts: 121
- Joined: Mon Jun 26, 2006 10:47 am

