It's kinda annoying when I have to put a structured pointer into a variable before using it in inline asm
Like such
Code: Select all
;Inline ASM ofcourse
Random.Struct
;some code generating structure values
Pointer = Random\Bob
mov eax, Pointer
;ASM code
can't that be changed into...
Code: Select all
;Inline ASM ofcourse
Random.Struct
;some code generating structure values
mov eax, Random\Bob
;ASM code
Sure thats doesn't seam like a big change in code but it becomes cumbersome to use the pointer = blah\struc then asm, not to mention it looks ugly especially when used frequently.