Restored from previous forum. Originally posted by Fake.
Hi,
I'm coding a sinus-plasma, but even I've stored all datas in arrays before painting, the comand 'plot' is toooooooo slow...
Is there a way to paint faster?
Thanx, Fake.
Fast pixeling?!
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Restored from previous forum. Originally posted by tranquil.
Hi Fake!
Possible MrVain can help you, couse we wrote some routines to precalc some textures for our 32k game and he found a methode to speed this process up.
write to [url]mailto:mrvain@secretly.de[/url]
as you can see, you can write in german.
cheers
Mike
Tranquilizer/ Secretly!
Registred PureBasic User
Hi Fake!
Possible MrVain can help you, couse we wrote some routines to precalc some textures for our 32k game and he found a methode to speed this process up.
write to [url]mailto:mrvain@secretly.de[/url]
as you can see, you can write in german.
cheers
Mike
Tranquilizer/ Secretly!
Registred PureBasic User
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BackupUser
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Restored from previous forum. Originally posted by fred.
Yep. I will optimize the plot routine for it.. In a next version
. For now, I'm finishing the editor source, fully written in PureBasic. It will be released with the next version, so anyone could test it and see how a complex editor can be done in PB...
Fred - AlphaSND
Yep. I will optimize the plot routine for it.. In a next version
Fred - AlphaSND
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Restored from previous forum. Originally posted by TronDoc.

elecTRONics DOCtor
{registeredPB}P150 32Mb w98/DOS/Linux NO DirX NO IE
kool Fred! Then we can tweak it to our heart's content?Yep. I will optimize the plot routine for it.. In a next version. For now, I'm finishing the editor source, fully written in PureBasic. It will be released with the next version, so anyone could test it and see how a complex editor can be done in PB...
Fred - AlphaSND
elecTRONics DOCtor
{registeredPB}P150 32Mb w98/DOS/Linux NO DirX NO IE
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