Restored from previous forum. Originally posted by FAKEFACTORY.
Hi,
someone out here with a algorythm for a STAR-WARS like textscroller (like the prologs in the Star Wars movies)?
Registered PureBasic Coder
A StarWars-style scroller
-
BackupUser
- PureBasic Guru

- Posts: 16777133
- Joined: Tue Apr 22, 2003 7:42 pm
Restored from previous forum. Originally posted by MrVainSCL.
Hi FakeFactory
I think it should not so hard to code when using the Sprite3D lib... Just print your text on a texture like CreateImage() i.e. - draw this texture to the screen using the Sprite3D Lib... As i remember you can zoom and transform the image... so it should no real problem to code a real starwars scroller...
PIII450, 256MB Ram, 6GB HD, RivaTNT, DirectX8.1, SB AWE64, Win98SE + Updates...
greetz
MrVainSCL! aka Thorsten
Hi FakeFactory
I think it should not so hard to code when using the Sprite3D lib... Just print your text on a texture like CreateImage() i.e. - draw this texture to the screen using the Sprite3D Lib... As i remember you can zoom and transform the image... so it should no real problem to code a real starwars scroller...
PIII450, 256MB Ram, 6GB HD, RivaTNT, DirectX8.1, SB AWE64, Win98SE + Updates...
greetz
MrVainSCL! aka Thorsten