Irrlicht 3D Engine for PureBasic Status Update
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dracflamloc
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Irrlicht 3D Engine for PureBasic Status Update
Just a quick status update.
After losing the source code to a wonderful windows reformat, and recovering an old version of the source, I decided to wait until Irrlicht was more mature. It is current at version 0.9 as opposed to 0.7 when I started converting it.
I will wait until version 0.10 and will then start doing a full-fledged conversion to Purebasic (and hopefully find a way to get it working in linux as well).
Just wanted to let you guys know in case you were wondering.
Btw, version 0.10 is looking amazing with the new Parallax Mapping support.
After losing the source code to a wonderful windows reformat, and recovering an old version of the source, I decided to wait until Irrlicht was more mature. It is current at version 0.9 as opposed to 0.7 when I started converting it.
I will wait until version 0.10 and will then start doing a full-fledged conversion to Purebasic (and hopefully find a way to get it working in linux as well).
Just wanted to let you guys know in case you were wondering.
Btw, version 0.10 is looking amazing with the new Parallax Mapping support.
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Blade
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Re: Irrlicht 3D Engine for PureBasic Status Update
Yes, I was woderingdracflamloc wrote:Just a quick status update.
Just wanted to let you guys know in case you were wondering.
Can't wait!
we were and still are 
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB - upgrade incoming...)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
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dracflamloc
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dontmailme
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dontmailme
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No, I know this, but Fred has modified OGRE sources , doesn't he ?
I'd like to know if OGRE is going to be improved for PB or being dropped sometime because of DX9 issue....
Some clarification would be helpful as I'm starting a large project which might have support issues in PB in the future
I've seen a lot of posts hinting that PB will drop ORE and want a definative answer
I'd like to know if OGRE is going to be improved for PB or being dropped sometime because of DX9 issue....
Some clarification would be helpful as I'm starting a large project which might have support issues in PB in the future
I've seen a lot of posts hinting that PB will drop ORE and want a definative answer
Paid up PB User !
Yes.dontmailme wrote:I'd like to know if OGRE is going to be improved for PB or being dropped sometime because of DX9 issue....
Fred have confirmed this on the french forum.
Devellopement step this order :
1. Finish PB V4.00 for Linux
2. Finish PB v4.00 for Mac OS X
3. Wait for OGRE 1.2 final then see what command can be added to the current set we allready have.
Regards
Guimauve
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dontmailme
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Got a link? How recent was this statement?Guimauve wrote:Yes.dontmailme wrote:I'd like to know if OGRE is going to be improved for PB or being dropped sometime because of DX9 issue....
Fred have confirmed this on the french forum.
Devellopement step this order :
1. Finish PB V4.00 for Linux
2. Finish PB v4.00 for Mac OS X
3. Wait for OGRE 1.2 final then see what command can be added to the current set we allready have.
Regards
Guimauve
Kale wrote:Got a link? How recent was this statement?
http://purebasic.hmt-forum.com/viewtopi ... 4&start=32
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/


