Rename 'Start3D()' to 'StartSprite3D()'

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Kale
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Rename 'Start3D()' to 'StartSprite3D()'

Post by Kale »

I'm just having a think and perhaps it's better to Rename 'Start3D()' to 'StartSprite3D()'? To distance itself from the OGRE commands and to relate more to the Sprite3D lib? What do you think :?:
--Kale

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Hydrate
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Re: Rename 'Start3D()' to 'StartSprite3D()'

Post by Hydrate »

Kale wrote:I'm just having a think and perhaps it's better to Rename 'Start3D()' to 'StartSprite3D()'? To distance itself from the OGRE commands and to relate more to the Sprite3D lib? What do you think :?:
I couldnt agree more...
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netmaestro
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Post by netmaestro »

OK, but then you'd have InitSprite3D() and StartSprite3D() commands, don't they sound quite close in meaning to each other? So someone new to PureBasic, having done one command fifteen minutes ago and reading about the other in the manual because nothing is working, might be sure he already did that?
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Kale
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Post by Kale »

netmaestro wrote:OK, but then you'd have InitSprite3D() and StartSprite3D() commands, don't they sound quite close in meaning to each other? So someone new to PureBasic, having done one command fifteen minutes ago and reading about the other in the manual because nothing is working, might be sure he already did that?
Maybe rename 'Start3D()' to 'StartSprite3DDisplay()' :?:
--Kale

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