Yeah!Psychophanta wrote:BTW, who has the very first first first version of PB? I want it !
Fred, you got a cd of old Pure's you want to sell or give away?
@PB - That's an oldie. I wonder if anyone (apart from Fred) has any earlier versions.
It took me 5 months to convert 20000 lines of code from GFA Basic over to PureBasic. It took only 2 days to fix minor code changes going from 3.94 up to 4.0 so it really was no big effort.Brice Manuel wrote:Why would you not want to stay with 3.94 for now? 3.94 is rock-solid stable.who would want to stay with v3.94 anymore?
4.0 is nice, but with all the things added and changed, it will be a while before all the kinks are worked out and it is as reliable as 3.94 is.
I guess I never understood this. If you use this logic of continually porting your projects to the latest update of PB you would never get anything finished because you will always be waiting for the "next update" with whatever new feature or bug fix it will include.Exactly. I don't know why some people think it's this big mammoth task.
Hi Brice ... Time is an issue for me too. That is exacly why I made the conversions on my code now instead of later. As far as updates, I only stared at 3.91 so 4.0 is the ONLY update that required me to modify "anything".Brice Manuel wrote:...If you use this logic of continually porting your projects to the latest update of PB you would never get anything finished because you will always be waiting for the "next update"...Time is a major issue for me...Exactly. I don't know why some people think it's this big mammoth task.
I am sure you can imagine my disappointment when I compile a project in 4.0 and find it will not run on my NT4 computer, but a 3.94.1 compile will. It appears (I haven't had time to go through the docs so there might be a new way to do it) that 4.0 no longer allows us to use DX3 for the 2D.Everyone has their own set of qualifiers and quantifiers they have to apply to establish their priorities.
That was my point ... the advange in starting with the beta now ... exactly and most precisely. You don't have a lot of time so jump in early because the beta lets you do that and pick it up a little at a time without preasure. When the final hits your desk you're ready to go.Brice Manuel wrote: ... (I haven't had time to go through the docs so there might be a new way to do it) ...
Fred wrote: Fixed
Fred wrote: Fixed
Fred wrote: Fixed
Fred wrote: Fixed
Fred wrote: Fixed
Not only are there many such posts. They are also ALL within a very short time frame. Fred's not only cranking timewise (he is one man), his new product is cranking! Scorching HOT! Check it out (below)Fred wrote: Fixed