@Fred,
Next friday is not so far.
Will it be the deliver day for PB4.0 beta2?
Question to PB4.0 beta2
Question to PB4.0 beta2
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
nah, that will be monday

( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB - upgrade incoming...)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
No not a monday (too many bugs ... please remember you again) 
Friday ~ 16:38 (or earlear
) was a good time (look to PB4.0 beta 1, not so many bugs and only happy faces there
)
Friday ~ 16:38 (or earlear
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Please notice that quite a few bugs have been reported every single day since the release of Beta1. Luckily Fred and Freak have been able to kill most of them. But the rate is, however, continuous. I would prefer to wait a little longer to get better Beta2 than something that still has reported bugs in it.
Patience, please. I've been more than happy of the rate of bug fixing, but don't you guys put pressure on the devTeam. After all, we want stable releases, not buggy ones. Beta2 will be released when it's ready. If I could decide, Beta2 would be out not until the bug report rate has seriously been decreased, and all reported bugs have been fixed.
Patience, please. I've been more than happy of the rate of bug fixing, but don't you guys put pressure on the devTeam. After all, we want stable releases, not buggy ones. Beta2 will be released when it's ready. If I could decide, Beta2 would be out not until the bug report rate has seriously been decreased, and all reported bugs have been fixed.
Specialized in "AI Programming Games".
- netmaestro
- PureBasic Bullfrog

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It doesn't make sense to wait until you're pretty sure you have a release candidate before releasing beta 2. The idea here is to close off bug reporting of issues that were fixed days ago and everyone can focus on those that remain. If history is any guide, there'll be around half-a-dozen betas before the team gives the full release nod.
Last edited by netmaestro on Tue Feb 21, 2006 3:10 pm, edited 3 times in total.
BERESHEIT
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Hatonastick
- Enthusiast

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Right!netmaestro wrote:It doesn't make sense to wait until you're pretty sure you have a release candidate before releasing beta 2. The idea here is to close off bug reporting of issues that were fixed days ago and everyone can focus on those that remain. If history is any guide, there'll be around half-a-dozen betas before the team gives the full release nod.
And last but not least:
If the bug reporting no longer effective (@Fred say: e.g: 'Works here' because he has the newer version) than it is time to deliver the next beta
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...

