The future of industy coding languages... C, C++, C#, C&
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xperience2003
- Enthusiast

- Posts: 113
- Joined: Tue Oct 05, 2004 9:05 pm
- Location: germany
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i m not interested on c,c++ or other c-}}{{{{[ -languages ^^
first contact was a form of basic on a KC85-computer (eastgermany pc)
in 1987
i startet in 90 on amiga500 assembly (seka rulez) , hardware und systemprogramming
later the great AMOS and various basics
97 my first pc , i startet with asm and various basics
and today blitzbasic,blitz3d,blitzmax,purebasic and assembly ("t0a", a fixed assembler for 1k or 4k intros)
i will never learn c+--{} ...this code is a nightmare for me ^^
first contact was a form of basic on a KC85-computer (eastgermany pc)
in 1987
i startet in 90 on amiga500 assembly (seka rulez) , hardware und systemprogramming
later the great AMOS and various basics
97 my first pc , i startet with asm and various basics
and today blitzbasic,blitz3d,blitzmax,purebasic and assembly ("t0a", a fixed assembler for 1k or 4k intros)
i will never learn c+--{} ...this code is a nightmare for me ^^
As a lot of people I started as a child...
1984 (i was 9)-> Thomson TO7-70, my first programs in BASIC, the optical pen was fun but not the tape recorder
My first sources crash 
1987 -> Amstrad PC1512, programs in Locomotive BASIC, and after some time in Turbo Pascal 4.0 (really nice langage to understand structured programmation)
1990 -> Amiga 500, I discovered a whole new world, and that I didn't know anything in fact! A friend teached me the 68000 assembly (seka and AsmOne rulez!!! Hi to aquagena and demoscene!); I was also using Amos to create my tables and little editors (like a really good ANSI editor)
1992 -> Amiga 1200 ; with an harddrive, the Amiga was completely different, discovered the hidden part of this computer, his fantastic OS. I was using mainly Trash'm'one, Devpac, Amos pro and BlitzBasic II. This last was terrific! And I was a lot better than now! In the same period, I had a bit of fun with x86 asm on some PC.
1996 -> Back to the PC world
. I tried differents languages but all were so painfull and slow. The first one I really liked was PHP. Lot of contacts with linux/aix/shells/c/java/perl etc. as we created a little informatic company.
2001 -> I discovered Blitz Basic 2D, it was damn fast and fun! Loved it! When Mark Sibly decided to not support this product anymore, I left.
2003 -> Purebasic. I tried it, and bought it as I needed a cheap tool to create Windows interfaces. You need to respect its way, because it doesn't forgive anything, but programs and compilation are fast! You, the programmer, are the master of the operations, no stupid and slow tests to verify you're right! I love it!
I quitted my job in informatic to keep only the fun. But I don't really have fun as I had with the Amiga (I miss you :love:). By now I keep an eye on game and demos projects everyday
1984 (i was 9)-> Thomson TO7-70, my first programs in BASIC, the optical pen was fun but not the tape recorder
1987 -> Amstrad PC1512, programs in Locomotive BASIC, and after some time in Turbo Pascal 4.0 (really nice langage to understand structured programmation)
1990 -> Amiga 500, I discovered a whole new world, and that I didn't know anything in fact! A friend teached me the 68000 assembly (seka and AsmOne rulez!!! Hi to aquagena and demoscene!); I was also using Amos to create my tables and little editors (like a really good ANSI editor)
1992 -> Amiga 1200 ; with an harddrive, the Amiga was completely different, discovered the hidden part of this computer, his fantastic OS. I was using mainly Trash'm'one, Devpac, Amos pro and BlitzBasic II. This last was terrific! And I was a lot better than now! In the same period, I had a bit of fun with x86 asm on some PC.
1996 -> Back to the PC world
2001 -> I discovered Blitz Basic 2D, it was damn fast and fun! Loved it! When Mark Sibly decided to not support this product anymore, I left.
2003 -> Purebasic. I tried it, and bought it as I needed a cheap tool to create Windows interfaces. You need to respect its way, because it doesn't forgive anything, but programs and compilation are fast! You, the programmer, are the master of the operations, no stupid and slow tests to verify you're right! I love it!
I quitted my job in informatic to keep only the fun. But I don't really have fun as I had with the Amiga (I miss you :love:). By now I keep an eye on game and demos projects everyday



