animation engine

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DarkDragon
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Re: animation engine

Post by DarkDragon »

blueznl wrote:anyone ever tried to program an 'animation' engine?

hmmm that's a bit hard to explain :-) take a look at cartoon channel / nickelodeon / jetix

some cartoons are 'flat' characters, coloured fields if you wish, surrounded by thick and thin lines, in other words, there's no real 3d

how difficult would it be to create such a thing in purebasic? haven't got a clue where to start, but i think i'd stay away from the regular 8) 3d engines or approaches, any suggestions?
http://www.senseflare.com/files/7.jpg CelShading done in PB

http://www.senseflare.com/

But use another engine instead ;) .
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Daniel
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blueznl
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Post by blueznl »

well, i did stumble over your site, but there were a few reasons why i didn't look too deeply into it... one of them was the somewhat 'under construction' looks of the site, i am under the impression that the engine is not ready, or is it?
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Post by dagcrack »

I wouldnt go with that "engine" if you ask me.
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DarkDragon
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Post by DarkDragon »

I know, that's why I said:
But use another engine instead
But it has already over 60-70 functions and automatic collision.
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Daniel
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blueznl
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Post by blueznl »

well, it may be interesting, looks like some sort of opengl wrapper, it's for a very specific purpose so i don't mind using the 'wrong' engine as long as it's cheap :-) and works
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