Why I can not use OpenGL or SDL under windows? The best way is a free choice of sprite system in PureBasic on every platform:
InitSprite(System)
System = #PB_System_DirectX7 (only Windows)
System = #PB_System_DirectX9 (only Windows)
System = #PB_System_OpenGL
System = #PB_System_SDL
What do you think about this?
Free choice of sprite system
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@Lebostein:
its not only the sprite system... you must define the 2d and 3d drawing stuff and the openscreen stuff too... btw, fred answered this, on how he will implent this... and his idea/concept ist still the best! as here said before, a subsystem... just read the threads...
its not only the sprite system... you must define the 2d and 3d drawing stuff and the openscreen stuff too... btw, fred answered this, on how he will implent this... and his idea/concept ist still the best! as here said before, a subsystem... just read the threads...
va!n aka Thorsten
Intel i7-980X Extreme Edition, 12 GB DDR3, Radeon 5870 2GB, Windows7 x64,
Intel i7-980X Extreme Edition, 12 GB DDR3, Radeon 5870 2GB, Windows7 x64,