SDL vs PureBasic (in 2D sprite)
SDL vs PureBasic (in 2D sprite)
Somebody knows that more quickly, at a conclusion 2D sprites, SDL or PureBasic?
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I assume you are talking about in Windows.
Pb Linux uses SDL.
What you really need to look up is a comparison between DirectDraw and SDL on windows. I'm inclined to suggest DirectDraw could be faster depending on the hardware you use, since SDL is all CPU-based, however DirectDraw has some weird blurring effect on sprites and I really don't like the picture quality it gives.
That said, SDL is definitly more powerful than DirectDraw, and DirectDraw is no longer even supported by MS I think?
Pb Linux uses SDL.
What you really need to look up is a comparison between DirectDraw and SDL on windows. I'm inclined to suggest DirectDraw could be faster depending on the hardware you use, since SDL is all CPU-based, however DirectDraw has some weird blurring effect on sprites and I really don't like the picture quality it gives.
That said, SDL is definitly more powerful than DirectDraw, and DirectDraw is no longer even supported by MS I think?
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I have a wrapper that was done for IBPro, but its beyond my skill level to port it to PB. Maybe somebody more experienced with PB could give it a go? It would likely be easier than porting it straight from C++.I don't think so. Some work was being done I think making a wrapper for the DLL but I dont think it was ever completed (Sadly)
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Fred, no offense as I love PB. You said you were porting the 2D stuff over to DX9. I know for me, with the retro styled games I make, I will not benefit from DX9 and it would make my games incompatible with a lot of older systems out there. I am interested in SDL just so I could still have a way to use DD with PB. However, I am hoping that you will consider leaving 2D as it is, and just adding new 2D commands that utilize DX9 and give us the option of using DD or DX9.Not what i know of. The official Windows port of SDL uses DirectDraw.
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@Brice Manuel:
a game requiring SDL is a game that will be diretly deleted on my hd! I dont want install any 3rd part drawing-system when i own windows and we can have a fast standard called DirectX and on the other hand i think people should update their system -like take over to Win2000/XP and using latest DirectX version!
a game requiring SDL is a game that will be diretly deleted on my hd! I dont want install any 3rd part drawing-system when i own windows and we can have a fast standard called DirectX and on the other hand i think people should update their system -like take over to Win2000/XP and using latest DirectX version!
Last edited by va!n on Sat Oct 15, 2005 9:02 am, edited 1 time in total.
va!n aka Thorsten
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