Heh

Thanks for the reply Fred
Well, for instance, I load all of my font information from a file once the program have started. Each style piece has a true|false switch. Such as .. FontBold, FontUnderline, FontStrikeout. When looking through the font part of the manual, it looks like the style must be passed with the creation of the Font.
Now, I have no problem doing that except that I havent found a way to combine my switches to a usable font creation proc, easily.
For instance. I cant do #PB_Font_Bold + #PB_Font_Underline and then later call the LoadFont with the result, could I?