Search found 8 matches

by Thiefbrain
Sat Dec 21, 2013 10:45 pm
Forum: Coding Questions
Topic: Structures in Macros
Replies: 12
Views: 2803

Re: Structures in Macros

Thank you for you answers. These are really interesting things to know about structures.
by Thiefbrain
Sat Dec 21, 2013 9:33 pm
Forum: Coding Questions
Topic: Structures in Macros
Replies: 12
Views: 2803

Re: Structures in Macros

Hello,

but when I want to re-use that variable again, I have to call InitializeStructure after ClearStructure, right? At least as I understood it from the manuals.
by Thiefbrain
Sat Dec 21, 2013 8:46 pm
Forum: Coding Questions
Topic: Structures in Macros
Replies: 12
Views: 2803

Re: Structures in Macros

Hello,

I just want to reset the variables in the structure to its default values (clearing lists, set strings to "", etc.)
With the given example code, line 6 (Macro ...) throws an syntax error in PB 5.21:
Structure myStruct
List myList.s()
myLong.l
EndStructure

Macro resetStruct(variable ...
by Thiefbrain
Sat Dec 21, 2013 7:53 pm
Forum: Coding Questions
Topic: Structures in Macros
Replies: 12
Views: 2803

Structures in Macros

Hello,

I stumbled across this problem today. I wanted to write a macro which resets the content of a structure, but it seems I can't use a variable with a structure as macro argument. Syntax check gives me an error when I try to do so. Why is this not possible? Or is there any workaround, except ...
by Thiefbrain
Sat Aug 17, 2013 7:45 pm
Forum: 3D Programming
Topic: Blender exported mesh has display issues
Replies: 3
Views: 2296

Re: Blender exported mesh has display issues

Thank you Samuel, that was the problem. I have never worked with Blender before, so the UI and not only the UI are a bit new/weird to me. I worked before only with programs like Solid Edge ST3, if you know it, and Blender is completely different. Anyway, thanks again for solving this.
by Thiefbrain
Sat Aug 17, 2013 4:45 pm
Forum: 3D Programming
Topic: Blender exported mesh has display issues
Replies: 3
Views: 2296

Blender exported mesh has display issues

Hello everybody,

so I experimented with Blender today and came across some issue with the BlenderDotScene exporter in the latest version. The models from the PureBasic examples are working just fine, but whenever I apply a texture to a self-made model it just colours it, but doesn't show the ...
by Thiefbrain
Wed Apr 10, 2013 8:02 pm
Forum: Coding Questions
Topic: Application crashes without error
Replies: 3
Views: 543

Re: Application crashes without error

You may be right, ts-soft, but when I do a little test-code where it tries to delete an not-existing linked list element, it gives me an error. If I do the same with maps, it doesn't give me any error (maybe that should output an error, too?).
by Thiefbrain
Wed Apr 10, 2013 4:58 pm
Forum: Coding Questions
Topic: Application crashes without error
Replies: 3
Views: 543

Application crashes without error

Hi guys,

I registered here because my application is crashing without error.. I'm trying to write a maze generation algorithm while the maze is displayed on the user's screen. Here is the procedure within the application crashes (I think, since OGRE doesn't give any error). The Procedure MazeGen is ...