With my laptop which is 3 years old max :
6.30b3
Litteral assign: 209 ms
Big litteral assign: 497 ms
Ucase litteral assign: 1328 ms
Ucase assign: 162 ms
Ucase complex assign: 341 ms
Str assign: 149 ms
Str concat: 215 ms
Final length = 264292
Large concat: 113 ms
Comparison dynamic buffer: 74 ms ...
Search found 622 matches
- Wed Mar 11, 2026 6:58 pm
- Forum: Announcement
- Topic: PureBasic 6.40 beta 2 is ready, surprise inside !
- Replies: 176
- Views: 39542
- Sun Mar 08, 2026 10:26 am
- Forum: Bugs - IDE
- Topic: "Coloring" option in the IDE
- Replies: 3
- Views: 177
Re: "Coloring" option in the IDE
Ah, okay, I checked the link.
Could we have this function natively in PB ?
Could we have this function natively in PB ?
- Sat Mar 07, 2026 9:53 pm
- Forum: Bugs - IDE
- Topic: "Coloring" option in the IDE
- Replies: 3
- Views: 177
Re: "Coloring" option in the IDE
Marker?
How does it work?
Which function key?
How does it work?
Which function key?
- Sat Mar 07, 2026 3:29 pm
- Forum: Bugs - IDE
- Topic: "Coloring" option in the IDE
- Replies: 3
- Views: 177
"Coloring" option in the IDE
Hi,
I don't know what I did, but the IDE is behaving strangely for the first time:
I have a multi-page code snippet, and when I double-click on (for example) "debug", all the "debug" instructions turn green. I already knew that. Now, if I click on (for example) "plot", all the "plot" instructions ...
I don't know what I did, but the IDE is behaving strangely for the first time:
I have a multi-page code snippet, and when I double-click on (for example) "debug", all the "debug" instructions turn green. I already knew that. Now, if I click on (for example) "plot", all the "plot" instructions ...
- Sat Feb 28, 2026 10:36 pm
- Forum: Game Programming
- Topic: Game test v0.01
- Replies: 256
- Views: 64931
Re: Game test v0.01
Is there a 3D scene version?
For now, we only have static images.
For now, we only have static images.
- Sat Feb 28, 2026 9:50 am
- Forum: 3D Programming
- Topic: Polygon editor
- Replies: 8
- Views: 2602
Re: Polygon editor
Hmm, at first glance, you also can't make concave polygons (for example: a very 'hollow' crescent moon). That's okay...
- Mon Feb 23, 2026 9:03 am
- Forum: Game Programming
- Topic: Game test v0.01
- Replies: 256
- Views: 64931
Re: Game test v0.01
Great!
Will this be a future game?
Will this be a future game?
- Wed Feb 18, 2026 9:40 pm
- Forum: 3D Programming
- Topic: Polygon editor
- Replies: 8
- Views: 2602
Re: Polygon editor
I'm using an instruction that only creates convex polygons. I'll look at the difference between my instruction and yours (and its execution speed)!!!
- Wed Feb 18, 2026 9:06 am
- Forum: 3D Programming
- Topic: Polygon editor
- Replies: 8
- Views: 2602
Re: Polygon editor
Interesting.
Did you encounter any difficulty creating concave polygons?
Did you encounter any difficulty creating concave polygons?
- Tue Jan 13, 2026 6:17 pm
- Forum: Coding Questions
- Topic: #PB_Sprite_AlphaBlending story [Solved]
- Replies: 2
- Views: 1574
Re: #PB_Sprite_AlphaBlending story
Thank you very much !!
- Tue Jan 13, 2026 6:00 pm
- Forum: Coding Questions
- Topic: #PB_Sprite_AlphaBlending story [Solved]
- Replies: 2
- Views: 1574
#PB_Sprite_AlphaBlending story [Solved]
If I do this:
LoadSprite(1"D:\1.bmp", #PB_Sprite_AlphaBlending)
and then at some point I do this on the sprite :
Plot (10,10,0)
how can I treat the plot as a real hole in the sprite where color zero is transparent?
I've tried, but the dot is black and not transparent...
:shock: :arrow: :|
LoadSprite(1"D:\1.bmp", #PB_Sprite_AlphaBlending)
and then at some point I do this on the sprite :
Plot (10,10,0)
how can I treat the plot as a real hole in the sprite where color zero is transparent?
I've tried, but the dot is black and not transparent...
:shock: :arrow: :|
- Mon Jan 12, 2026 10:52 pm
- Forum: Coding Questions
- Topic: Simpliest method compare numbers [Resolved]
- Replies: 29
- Views: 7383
Re: Simpliest method compare numbers
Easier :
cmb=20
Dim bank(cmb)
For i=1 To cmb
bank(i)=Random(200)
Debug bank(i)
Next
Debug "==="
;;;
SortArray(bank(), #PB_Sort_Ascending)
plus_petit=bank(1)
Debug plus_petit
Debug "= W A I T ="
For boucle=0 To 1
cmb=12000000
Dim bank(cmb)
For i=1 To cmb
bank(i)=Random(200+boucle ...
- Mon Jan 12, 2026 5:42 pm
- Forum: Coding Questions
- Topic: Simpliest method compare numbers [Resolved]
- Replies: 29
- Views: 7383
Re: Simpliest method compare numbers
Look that KCC :
Kiss 
Code: Select all
cmb=20
Dim bank(cmb)
For i=1 To cmb
bank(i)=Random(200)
Debug bank(i)
Next
Debug "==="
;;;
plus_petit=bank(1)
For i=1 To cmb
If bank(i)<plus_petit
plus_petit=bank(i)
EndIf
Next
;;;
Debug plus_petit
- Mon Jan 05, 2026 10:56 pm
- Forum: Announcement
- Topic: Rapid Object Mapping
- Replies: 36
- Views: 25485
Re: Rapid Object Mapping
PS : JHP, you have lost your avatar !!
- Mon Jan 05, 2026 10:51 pm
- Forum: Tricks 'n' Tips
- Topic: Gif animated in canvas
- Replies: 7
- Views: 4437
Re: Gif animated in canvas
Ok on W11 and PB 6.30 b3 