Search found 614 matches
- Tue Jan 13, 2026 6:17 pm
- Forum: Coding Questions
- Topic: #PB_Sprite_AlphaBlending story [Solved]
- Replies: 2
- Views: 152
Re: #PB_Sprite_AlphaBlending story
Thank you very much !!
- Tue Jan 13, 2026 6:00 pm
- Forum: Coding Questions
- Topic: #PB_Sprite_AlphaBlending story [Solved]
- Replies: 2
- Views: 152
#PB_Sprite_AlphaBlending story [Solved]
If I do this:
LoadSprite(1"D:\1.bmp", #PB_Sprite_AlphaBlending)
and then at some point I do this on the sprite :
Plot (10,10,0)
how can I treat the plot as a real hole in the sprite where color zero is transparent?
I've tried, but the dot is black and not transparent...
:shock: :arrow: :|
LoadSprite(1"D:\1.bmp", #PB_Sprite_AlphaBlending)
and then at some point I do this on the sprite :
Plot (10,10,0)
how can I treat the plot as a real hole in the sprite where color zero is transparent?
I've tried, but the dot is black and not transparent...
:shock: :arrow: :|
- Mon Jan 12, 2026 10:52 pm
- Forum: Coding Questions
- Topic: Simpliest method compare numbers [Resolved]
- Replies: 29
- Views: 1398
Re: Simpliest method compare numbers
Easier :
cmb=20
Dim bank(cmb)
For i=1 To cmb
bank(i)=Random(200)
Debug bank(i)
Next
Debug "==="
;;;
SortArray(bank(), #PB_Sort_Ascending)
plus_petit=bank(1)
Debug plus_petit
Debug "= W A I T ="
For boucle=0 To 1
cmb=12000000
Dim bank(cmb)
For i=1 To cmb
bank(i)=Random(200+boucle ...
- Mon Jan 12, 2026 5:42 pm
- Forum: Coding Questions
- Topic: Simpliest method compare numbers [Resolved]
- Replies: 29
- Views: 1398
Re: Simpliest method compare numbers
Look that KCC :
Kiss 
Code: Select all
cmb=20
Dim bank(cmb)
For i=1 To cmb
bank(i)=Random(200)
Debug bank(i)
Next
Debug "==="
;;;
plus_petit=bank(1)
For i=1 To cmb
If bank(i)<plus_petit
plus_petit=bank(i)
EndIf
Next
;;;
Debug plus_petit
- Mon Jan 05, 2026 10:56 pm
- Forum: Announcement
- Topic: Rapid Object Mapping
- Replies: 36
- Views: 9107
Re: Rapid Object Mapping
PS : JHP, you have lost your avatar !!
- Mon Jan 05, 2026 10:51 pm
- Forum: Tricks 'n' Tips
- Topic: Gif animated in canvas
- Replies: 7
- Views: 637
Re: Gif animated in canvas
Ok on W11 and PB 6.30 b3 
- Thu Dec 25, 2025 12:35 pm
- Forum: Off Topic
- Topic: Merry Christmas
- Replies: 9
- Views: 921
Re: Merry Christmas
Nice !
- Thu Dec 25, 2025 12:32 pm
- Forum: Game Programming
- Topic: Fracturetrix Game Announcement Video
- Replies: 114
- Views: 20718
Re: Fracturetrix Game Announcement Video
Reallllly beauty cat !
- Sun Dec 21, 2025 5:34 am
- Forum: Feature Requests and Wishlists
- Topic: HideMouse
- Replies: 0
- Views: 469
HideMouse
Code: Select all
HideMouse()- Sun Dec 21, 2025 3:20 am
- Forum: Coding Questions
- Topic: Hide Mouse
- Replies: 3
- Views: 306
Re: Hide Mouse
I only use OpenScreen... So, apparently, I can't use your trick.
On one Windows 11 PC, the mouse cursor is completely invisible, but not on the other Windows 11 PC (the mouse cursor is partially visible).
But, thx you for your help
On one Windows 11 PC, the mouse cursor is completely invisible, but not on the other Windows 11 PC (the mouse cursor is partially visible).
But, thx you for your help
- Sun Dec 21, 2025 2:04 am
- Forum: Coding Questions
- Topic: Hide Mouse
- Replies: 3
- Views: 306
Hide Mouse
Hi
On Windows 11, I have an OpenScreen program with the mouse cursor hidden.
Or at least, partially hidden. I can't hide it completely.
The cursor itself is invisible, but the blue reflection ring is still visible on the screen.
How do I get rid of it?
On Windows 11, I have an OpenScreen program with the mouse cursor hidden.
Or at least, partially hidden. I can't hide it completely.
The cursor itself is invisible, but the blue reflection ring is still visible on the screen.
How do I get rid of it?
- Wed Dec 17, 2025 7:17 pm
- Forum: Announcement
- Topic: Rapid Object Mapping
- Replies: 36
- Views: 9107
Re: Rapid Object Mapping
Hi SPH,
Thank you for commenting.
Previously, you posted the following:
Well, for example: a drawing of the letter "P"
The trick would be to avoid creating a polygon that would cover the "hole" of the letter.
Furthermore, the OpenGL instruction I'm using only creates convex polygons.
All this ...
- Wed Dec 17, 2025 1:23 pm
- Forum: Announcement
- Topic: Rapid Object Mapping
- Replies: 36
- Views: 9107
Re: Rapid Object Mapping
Very good video !!
Congratz

Congratz
- Wed Dec 03, 2025 8:26 pm
- Forum: Bugs - IDE
- Topic: no total translate
- Replies: 6
- Views: 1125
Re: no total translate
Yes sorry : PB6.3B3Mesa wrote: Wed Dec 03, 2025 4:36 pm The compiler shown is a pb30b3 are you sure that you are using the pb630b4 ?
All the translations are already done in the github.
My french version of pb630b4 is ok.
and i have too 6.3B4 on other computer