Search found 2 matches
- Fri Mar 12, 2010 12:40 am
- Forum: Coding Questions
- Topic: Wrap C++ in purebasic and render quads questions
- Replies: 3
- Views: 1081
Re: Wrap C++ in purebasic and render quads questions
how am I an ad bot? thats just insulting, I'll take my custom elsewhere. Thanks anyway.
- Thu Mar 11, 2010 8:55 pm
- Forum: Coding Questions
- Topic: Wrap C++ in purebasic and render quads questions
- Replies: 3
- Views: 1081
Wrap C++ in purebasic and render quads questions
Hi,
I'm coding an iphone game and I want to deploy to mac and pc platforms. I need a simple reliable direct x renderer which renders out quads from an atlas for windows and similar using opengl for mac.
My questions before I purchase are:
* can I wrap my C++ code in purebasic and communicate with ...
I'm coding an iphone game and I want to deploy to mac and pc platforms. I need a simple reliable direct x renderer which renders out quads from an atlas for windows and similar using opengl for mac.
My questions before I purchase are:
* can I wrap my C++ code in purebasic and communicate with ...