Thought I'd just posted this message but didn't seem to appear so here it is again...
I still can't change the font size on the Mac version - makes the product unusable in my opinion as the font is just too small
Search found 14 matches
- Wed Sep 16, 2009 9:36 pm
- Forum: Announcement
- Topic: PureBasic 4.40 Beta 3 released
- Replies: 39
- Views: 20038
- Sat Aug 22, 2009 11:31 pm
- Forum: Mac OSX
- Topic: Increasing font size in the mac IDE
- Replies: 1
- Views: 1746
Increasing font size in the mac IDE
Is this possible?
If I go to the preferences I dont seem to be able to change the font or the size. I'd like to change the font and make it bigger.
Thanks
Dud
If I go to the preferences I dont seem to be able to change the font or the size. I'd like to change the font and make it bigger.
Thanks
Dud
- Mon Jan 19, 2009 6:32 pm
- Forum: Announcement
- Topic: Thomas' Recycling Adventure - Platform Game
- Replies: 15
- Views: 6438
By the way I forgot to mention that there is now a proper web site for the game with a few screenshots - just to make it a little easier to decide whether to download it or not.
The url is http://recyclingadventure.110mb.com/
The url is http://recyclingadventure.110mb.com/
- Mon Jan 19, 2009 6:30 pm
- Forum: Announcement
- Topic: Thomas' Recycling Adventure - Platform Game
- Replies: 15
- Views: 6438
- Mon Jan 19, 2009 2:13 pm
- Forum: Announcement
- Topic: Thomas' Recycling Adventure - Platform Game
- Replies: 15
- Views: 6438
- Sun Jan 18, 2009 10:00 pm
- Forum: Announcement
- Topic: Thomas' Recycling Adventure - Platform Game
- Replies: 15
- Views: 6438
Sorry to here your having problems - your the first person who has been unable to run it and I've tried it on a wide range of desktops and laptops both old and new.
After pressing Space on the title screen there should be a single page of instructions and pressing space again should then take you ...
After pressing Space on the title screen there should be a single page of instructions and pressing space again should then take you ...
- Sun Jan 18, 2009 4:11 pm
- Forum: Announcement
- Topic: Thomas' Recycling Adventure - Platform Game
- Replies: 15
- Views: 6438
- Sun Jan 18, 2009 2:09 am
- Forum: Announcement
- Topic: Thomas' Recycling Adventure - Platform Game
- Replies: 15
- Views: 6438
Thomas' Recycling Adventure - Platform Game
Last autumn I decided to evaluate PureBasic 4.30 having never used it before and thought I'd build a little platform game for my 6 year old son.
He wanted to do a game about recycling but it also had to have robots, skeletons and a dragon in it, so thats exactly what I did! There are 9 levels in ...
He wanted to do a game about recycling but it also had to have robots, skeletons and a dragon in it, so thats exactly what I did! There are 9 levels in ...
- Tue Dec 02, 2008 9:41 pm
- Forum: General Discussion
- Topic: Any Purebasic games on Game Portals
- Replies: 11
- Views: 6099
- Fri Nov 28, 2008 6:07 pm
- Forum: General Discussion
- Topic: Any Purebasic games on Game Portals
- Replies: 11
- Views: 6099
Any Purebasic games on Game Portals
Hi all,
I've just finished my first ever game using PureBasic and am pleased at how quickly I could put it together as well as its performance.
I now feel ready to write a commercial quality casual game - but I just wondered if there are any examples of PureBasic games that have successfully been ...
I've just finished my first ever game using PureBasic and am pleased at how quickly I could put it together as well as its performance.
I now feel ready to write a commercial quality casual game - but I just wondered if there are any examples of PureBasic games that have successfully been ...
- Sun Oct 05, 2008 11:12 am
- Forum: Game Programming
- Topic: Mixing 2d Sprites and 3D
- Replies: 22
- Views: 13848
Mixing 2d Sprites and 3D
I notice in the latest beta this apparently is now possible?. I am working on a 2D platform game using 2D sprites and would like to make use of the particle functionality already built into Purebasic 3d Engine alongside my 2d Sprites.
Is this possible?
Is this possible?
- Mon Sep 29, 2008 10:17 pm
- Forum: Coding Questions
- Topic: Detecting when a sound has stopped - is this possible?
- Replies: 1
- Views: 791
Detecting when a sound has stopped - is this possible?
I can't seem to find anything that will help me determine when a sound I am playing has finished - does anyone know a way to do this?
Basically I am playing a sound when two objects collide - but because collision detection occurs quickly, the beginning of the sound is constanly repeating. I would ...
Basically I am playing a sound when two objects collide - but because collision detection occurs quickly, the beginning of the sound is constanly repeating. I would ...
- Thu Jan 03, 2008 4:25 pm
- Forum: General Discussion
- Topic: PureBasic for Game development a good idea?
- Replies: 12
- Views: 3363
- Thu Jan 03, 2008 3:15 pm
- Forum: General Discussion
- Topic: PureBasic for Game development a good idea?
- Replies: 12
- Views: 3363
PureBasic for Game development a good idea?
I have for a long time been searching for a language and IDE that will allow me to build a game which can be run on all three platforms (windows, Mac, Linux). I've used BlitzMax in the past but never liked the IDE.
I have always kept my eye on PureBasic but have never used it because the Mac ...
I have always kept my eye on PureBasic but have never used it because the Mac ...