Search found 29 matches

by AJirenius
Thu Sep 22, 2005 6:14 am
Forum: Game Programming
Topic: Learning PB with DungeonMasterClone
Replies: 27
Views: 7728

The old games cannot of course be bought anymore so *cough cough* http://www.the-underdogs.org is the place to find these games. No other facts that I know of:(

Check out Dungeon Master and EyeOfTheBeholder I & II at first.
by AJirenius
Wed Sep 14, 2005 11:16 pm
Forum: Game Programming
Topic: Learning PB with DungeonMasterClone
Replies: 27
Views: 7728

Strange thefool... its a normal ftp file. I checked it several times.
hmm.. dont know what to do
by AJirenius
Wed Sep 14, 2005 7:43 pm
Forum: Game Programming
Topic: PBpuzzle v0.2.9 alpha (Moving Puzzle Demo) is uploaded
Replies: 3
Views: 1725

:D I really like it.
Visual thingies: asRolands said above sometimes it breaks merged pieces up .
Also when clicking a loose piece for a sec all pieces gets the "picked up" graphicsframe around them. No big deal though.

A big bug though is when choosing another
If choosing different values in ...
by AJirenius
Wed Sep 14, 2005 11:56 am
Forum: Game Programming
Topic: Learning PB with DungeonMasterClone
Replies: 27
Views: 7728

Please do! would be nice to see different aspects as I recognize there are a lot of different approuches to write such a game. Me myself rewrote this simple engine totally 3 times as I found out other ways to handle the graphics.
by AJirenius
Tue Sep 13, 2005 8:08 pm
Forum: Game Programming
Topic: Learning PB with DungeonMasterClone
Replies: 27
Views: 7728

Try the second link as I removed the first one as being corrupt.
by AJirenius
Tue Sep 13, 2005 1:45 pm
Forum: Game Programming
Topic: Learning PB with DungeonMasterClone
Replies: 27
Views: 7728

I tried it on another computer and it worked well.
I altered some code though and also put in some more graphics. Try to download this new one:


http://www.set.mycaelis.co.uk/DMTest.rar

Just extract the map and start exe.

Anyone else had probems running the first one?
by AJirenius
Tue Sep 13, 2005 12:44 pm
Forum: Game Programming
Topic: Learning PB with DungeonMasterClone
Replies: 27
Views: 7728

hmppff.. why oh why...

Ill look into it, and thanks :)
I did now look into the old games and checked how they were built up and discovered some big difference in their way to build up the visual world and mine.
Ill write a small post about it later.. now lets get into that crash of yours ...
by AJirenius
Mon Sep 12, 2005 10:57 pm
Forum: Game Programming
Topic: Learning PB with DungeonMasterClone
Replies: 27
Views: 7728

Ok heres just a brief idea of what it might look/run like.
You can go through walls but shouldnt do that as you might walk out of the maparray :P
More than that its a closed map with one weird graphics bug (with the dynamic graphics) I need to take care of.
Just walk around with UpDownLeftRight ...
by AJirenius
Mon Sep 12, 2005 9:51 pm
Forum: General Discussion
Topic: How to proove that PB doesnt suck |:
Replies: 92
Views: 24217

:shock:
I watched this therad from a distance now and am amazed which turns this thread are getting...

Im satisfied with the simplicity and "close-at-hand" PureBasic offers.

Im so totally not in need of a lifecritical language, a superfast compiler nor a "can do it all" language.

Sometimes ...
by AJirenius
Mon Sep 12, 2005 9:41 pm
Forum: Coding Questions
Topic: Spritehandles, good or bad ways?
Replies: 4
Views: 1285

Thanks! Makes my life a lot easier... nah but at least my coding.

Thanks again.. back to the dungeon.
by AJirenius
Sun Sep 11, 2005 10:16 pm
Forum: Coding Questions
Topic: Spritehandles, good or bad ways?
Replies: 4
Views: 1285

Spritehandles, good or bad ways?

Just have a beginners question (again) as the documentation is a little vague about this.
If I choose to create a sprite with handle 1 and then create a sprite with handle 100. Do I somehow hold up any memory for those handles I left in between or is it just like variables?

Why Im asking is because ...
by AJirenius
Sun Sep 11, 2005 9:40 pm
Forum: Game Programming
Topic: Learning PB with DungeonMasterClone
Replies: 27
Views: 7728

I am using the demoversion of 3DSMax http://www4.discreet.com/products/ but its only 30-days so I guess there will be some reinstalls before Im done :P
by AJirenius
Sun Sep 11, 2005 8:32 am
Forum: Coding Questions
Topic: File gets distorted on the way?
Replies: 1
Views: 835

OMG... dont tell me its a EndOfLine thingie in this one!!!

... damn... :evil: LOTS of work down the drain!

[EDIT]
Yes, that was the problem. Just writing it so if people are stumbling into the same problem you might get the solution right away ( and not stay ashamed like me :P)

If mixing up ...
by AJirenius
Sun Sep 11, 2005 8:26 am
Forum: Coding Questions
Topic: File gets distorted on the way?
Replies: 1
Views: 835

File gets distorted on the way?

Ok this is what the code underneath is supposed to do:
First section saves all data in a Structureobject.
Next section just loads same data into another object based on the same structure. Now the first string reads well but all the "words" are messed up and when trying to show the words as str() it ...
by AJirenius
Sun Sep 11, 2005 6:32 am
Forum: Game Programming
Topic: Learning PB with DungeonMasterClone
Replies: 27
Views: 7728

No no.. Im doing this the oldfashioned DM-way like in the Amiga time. Just plain bitmaps (uh .png actually) which are clipped/flipped and positioned depending on visible "squares"