Search found 9 matches
- Wed May 21, 2003 9:58 pm
- Forum: Game Programming
- Topic: Returning Structure from C++ DLL
- Replies: 2
- Views: 2648
- Wed May 21, 2003 6:38 pm
- Forum: Game Programming
- Topic: Returning Structure from C++ DLL
- Replies: 2
- Views: 2648
Returning Structure from C++ DLL
How can I return structure from other DLL made in C++?
example:
and to return data in my structure?
[/code]
example:
Code: Select all
Structure
a.l
b.l
c.l
d.l
EndStructure
OpenLIbrary(0,"etc.dll")
Number CallFunction(0,"myfunc",33,44,77,11)and to return data in my structure?
[/code]
- Thu May 15, 2003 2:24 pm
- Forum: Game Programming
- Topic: Looking for PB Coers For Large MMORPG Project
- Replies: 2
- Views: 2485
- Tue May 13, 2003 12:29 am
- Forum: Feature Requests and Wishlists
- Topic: PB and Genesis3D engine
- Replies: 20
- Views: 8953
Whata a h... you talking about
I understand that you like OGRE but, don't you read all words from:
http://www.genesis3d.com/licensing.php
A commercial, closed source, no splash screen license is also available for $10,000 per title. Please contact jet3d@yahoo.com to make arrangements for a commercial license.
In this word ...
http://www.genesis3d.com/licensing.php
A commercial, closed source, no splash screen license is also available for $10,000 per title. Please contact jet3d@yahoo.com to make arrangements for a commercial license.
In this word ...
- Mon May 12, 2003 9:51 am
- Forum: Feature Requests and Wishlists
- Topic: PB and Genesis3D engine
- Replies: 20
- Views: 8953
Look this:
If anyone can tell me how can I make lib for PB, I will do it by myself. In fact convert C++ LIB file to PB library, or other way.
- Mon May 12, 2003 9:38 am
- Forum: Game Programming
- Topic: Ogre BSP and collidion
- Replies: 7
- Views: 4462
Thanx guys
Thanx a lot, I think that it will be in some kind useful.
- Sat May 10, 2003 9:01 pm
- Forum: Feature Requests and Wishlists
- Topic: PB and Genesis3D engine
- Replies: 20
- Views: 8953
PB and Genesis3D engine
At first I don't understand why is your selection OGRE, because like as I see Genesis3D is much more better, and also suport BSP's and variety models. And like OGRE don't it support WORLD collidion, Model colidion and sprite collidion, and I think community is bigger then ogre's.
So what about ...
So what about ...
- Sat May 10, 2003 2:10 pm
- Forum: Game Programming
- Topic: Ogre BSP and collidion
- Replies: 7
- Views: 4462
Ok
I see!!
I digged whole API of ogre and, I didn't found any function like collidion or smt.
I sincerely hope that they will release it soon.
I digged whole API of ogre and, I didn't found any function like collidion or smt.
I sincerely hope that they will release it soon.
- Fri May 09, 2003 12:01 pm
- Forum: Game Programming
- Topic: Ogre BSP and collidion
- Replies: 7
- Views: 4462
Ogre BSP and collidion
Can anyone tell me if I can collide object or sprite with loaded BSP world.