Negative topics are just as useful as positive ones, if I was looking to buy a product I'd want to know the bad points of it as much as the good, so I can make a judgement. And so far this seems pretty mature, I'm interested in the progress of the language.
That said I already have a license and ...
Search found 47 matches
- Sat Aug 19, 2006 6:47 am
- Forum: General Discussion
- Topic: Shannara, can you provide an example for these bugs plz?...
- Replies: 9
- Views: 3103
- Sat Jun 24, 2006 3:31 pm
- Forum: Game Programming
- Topic: DisplayTranslucentSprite() question
- Replies: 7
- Views: 2496
I have a lot of normal sprite commands under this translucent layer though, and if I put them all in the Start/StopSpecialFX it wont use the hardware accelleration (according to the documentation) and the CPU drain goes up to around 50% (from under 10%). Not in the example I posted, but my actual ...
- Sat Jun 24, 2006 11:25 am
- Forum: Game Programming
- Topic: DisplayTranslucentSprite() question
- Replies: 7
- Views: 2496
- Wed Jun 21, 2006 5:31 am
- Forum: Game Programming
- Topic: DisplayTranslucentSprite() question
- Replies: 7
- Views: 2496
DisplayTranslucentSprite() question
Since I upgraded to PB4.0 I've gone about updating my code...well actually I did that months ago and just found this problem again, so I thought I'd ask about it.
When I try to use DisplayTranslucentSprite(), everything before the StartSpecialFX() is washed out in black. I want to display the ...
When I try to use DisplayTranslucentSprite(), everything before the StartSpecialFX() is washed out in black. I want to display the ...
- Wed May 31, 2006 1:39 pm
- Forum: Game Programming
- Topic: small 2D shooter with some impressive effects
- Replies: 150
- Views: 66312
I know I don't post much and mostly lurk, but is anyone else slightly bugged by how people get jumped on when they say they dont like part of PB? The guy didnt say it sucked, just he was used to other environments, everyone has preferances. Clearly PB isnt suited to this sort of thing, or everyone ...
- Fri May 19, 2006 2:03 pm
- Forum: Coding Questions
- Topic: Transparent images?
- Replies: 2
- Views: 1289
- Fri May 19, 2006 1:38 am
- Forum: Coding Questions
- Topic: Transparent images?
- Replies: 2
- Views: 1289
Transparent images?
I only seem to pop up when I have a question, so here I am once again. After months playing around with my map engine and remaking it over and over, I've just decided to make a general-purpose engine for all my games. So far it's all working perfectly on the back-end side of things. My problem is ...
- Mon Mar 27, 2006 7:40 am
- Forum: Game Programming
- Topic: Game sprites
- Replies: 9
- Views: 3814
I've been making my own sprites for my projects for the last 4 years, roughly, and I fully endorse Graphics Gale, works like a charm.
- Mon Mar 13, 2006 12:41 pm
- Forum: Game Programming
- Topic: Mack the Miner test
- Replies: 0
- Views: 1340
Mack the Miner test
http://www.alastrianlampoon.com/projects/macktheminer/testing_large.zip [124kb]
http://img.photobucket.com/albums/v203/TALStore/mm_scroll.jpg
One or two people here may have seen this in annoucements a few months ago...this is the latest upgrade to it. Compiled under PB4.00 Beta 6.
I'd tested ...
http://img.photobucket.com/albums/v203/TALStore/mm_scroll.jpg
One or two people here may have seen this in annoucements a few months ago...this is the latest upgrade to it. Compiled under PB4.00 Beta 6.
I'd tested ...
- Sun Feb 19, 2006 2:35 pm
- Forum: General Discussion
- Topic: How to proove that PB doesnt suck |:
- Replies: 92
- Views: 24181
- Sun Feb 12, 2006 11:26 am
- Forum: Off Topic
- Topic: Need good web FORWARDING recommendation
- Replies: 14
- Views: 2787
http://www.surpasshosting.com/hostingplans.php
Been with them for the last year on the C5 package.
Their power plan, for $6 has 3GB os space and 50GB monthly transfer, unlimited email too.
Been with them for the last year on the C5 package.
Their power plan, for $6 has 3GB os space and 50GB monthly transfer, unlimited email too.
- Sun Dec 18, 2005 9:09 am
- Forum: Game Programming
- Topic: BoxPacker
- Replies: 7
- Views: 3053
I had a go
Dunno if you'll find them useful, but I had a go at the graphics ^^...And I couldnt get past the third level, hah.
Dunno if you'll find them useful, but I had a go at the graphics ^^...And I couldnt get past the third level, hah.
- Tue Dec 13, 2005 12:53 am
- Forum: Game Programming
- Topic: BoxPacker
- Replies: 7
- Views: 3053
- Thu Dec 08, 2005 12:19 pm
- Forum: Off Topic
- Topic: HAAF's Game Engine
- Replies: 14
- Views: 4145
Personally I've had no problem making games in PB. I'm looking forward to being able to choose the rendering system in PB4, but other than that I couldnt be happier. Depending on what I'm making I'll create map editors, file systems, applications and a few dozen commands, to suit. It's a lot better ...
- Thu Dec 08, 2005 8:19 am
- Forum: Game Programming
- Topic: Alpha blending without Sprite3D?
- Replies: 3
- Views: 1974