Search found 34 matches
- Tue May 16, 2006 2:58 am
- Forum: Coding Questions
- Topic: #PB_Sprite_AlphaBlending and TIFF
- Replies: 3
- Views: 1335
- Tue May 16, 2006 1:21 am
- Forum: Coding Questions
- Topic: #PB_Sprite_AlphaBlending and TIFF
- Replies: 3
- Views: 1335
#PB_Sprite_AlphaBlending and TIFF
UsePNGImageDecoder()
;UseTIFFImageDecoder()
#frate = 100
#scrw = 800
#scrh = 600
#scrd = 32
If InitSprite() = 0 Or InitSprite3D() = 0 Or InitKeyboard() = 0 Or InitMouse()=0:MessageRequester("Error", "Can't open DirectX 7 Or later", 0):End:EndIf
If OpenScreen(#scrw, #scrh, #scrd, "Test ...
;UseTIFFImageDecoder()
#frate = 100
#scrw = 800
#scrh = 600
#scrd = 32
If InitSprite() = 0 Or InitSprite3D() = 0 Or InitKeyboard() = 0 Or InitMouse()=0:MessageRequester("Error", "Can't open DirectX 7 Or later", 0):End:EndIf
If OpenScreen(#scrw, #scrh, #scrd, "Test ...
- Sat Apr 01, 2006 12:58 am
- Forum: Game Programming
- Topic: Saucer - PB4 Game test
- Replies: 38
- Views: 14995
- Mon Feb 20, 2006 12:36 am
- Forum: Coding Questions
- Topic: 3D Sprite render with USEBUFFER()
- Replies: 7
- Views: 1915
- Sun Feb 19, 2006 11:17 pm
- Forum: Coding Questions
- Topic: 3D Sprite render with USEBUFFER()
- Replies: 7
- Views: 1915
- Sun Feb 19, 2006 10:46 pm
- Forum: Coding Questions
- Topic: 3D Sprite render with USEBUFFER()
- Replies: 7
- Views: 1915
I need only 3D sprite with Rotate, Zoom, ETC.Comtois wrote:Code: Select all
UseBuffer(1) DisplaySprite(0,0,0) ; Start3D() ; DisplaySprite3D(0,0,0,255) ; Stop3D() UseBuffer(-1) DisplaySprite(1,0,0)
- Sun Feb 19, 2006 10:21 pm
- Forum: Coding Questions
- Topic: 3D Sprite render with USEBUFFER()
- Replies: 7
- Views: 1915
3D Sprite render with USEBUFFER()
This no work. (black screen)
Why? :oops:
UsePNGImageDecoder()
#frate = 60
#scrw = 256
#scrh = 256
#scrd = 32
InitSprite()
InitKeyboard()
InitSprite3D()
If OpenWindow(0,0,0,#scrw,#scrh,#PB_Window_ScreenCentered|#PB_Window_SystemMenu , "") = 0: End: EndIf
If OpenWindowedScreen(WindowID(),0,0 ...
Why? :oops:
UsePNGImageDecoder()
#frate = 60
#scrw = 256
#scrh = 256
#scrd = 32
InitSprite()
InitKeyboard()
InitSprite3D()
If OpenWindow(0,0,0,#scrw,#scrh,#PB_Window_ScreenCentered|#PB_Window_SystemMenu , "") = 0: End: EndIf
If OpenWindowedScreen(WindowID(),0,0 ...
- Sat Feb 18, 2006 9:51 pm
- Forum: Announcement
- Topic: Happy Birthday Gift!!
- Replies: 6
- Views: 2371
- Thu Feb 16, 2006 12:17 pm
- Forum: Announcement
- Topic: Happy Birthday Gift!!
- Replies: 6
- Views: 2371
- Wed Feb 15, 2006 11:06 am
- Forum: Announcement
- Topic: Happy Birthday Gift!!
- Replies: 6
- Views: 2371
- Mon Feb 13, 2006 4:17 pm
- Forum: Announcement
- Topic: Happy Birthday Gift!!
- Replies: 6
- Views: 2371
Happy Birthday Gift!!
I make gift for Happy Birthday of my girlfriend - Alexandra aka VitaminC =)
http://www.n-discovery.spb.ru/pc/vitagift_eng.rar (750kb)
Others my gift & intro on purebasic: http://www.n-discovery.spb.ru/pc.php
http://www.n-discovery.spb.ru/pc/vitagift1.jpg
http://www.n-discovery.spb.ru/pc ...
http://www.n-discovery.spb.ru/pc/vitagift_eng.rar (750kb)
Others my gift & intro on purebasic: http://www.n-discovery.spb.ru/pc.php
http://www.n-discovery.spb.ru/pc/vitagift1.jpg
http://www.n-discovery.spb.ru/pc ...
- Sun Feb 05, 2006 2:52 am
- Forum: Announcement
- Topic: PureBasic Winter Contest 2005/2006
- Replies: 31
- Views: 15201
Re: PureBasic Winter Contest 2005/2006
And how much is not present GAMES competition?freedimension wrote:
The PureBasic-Contest committee is proud to present you the
first jointly hosted contest of three major PureBasic forums,
i.e. the international PureBasic-Forum, the german PureBoard
and the PureLounge.
I would make game.
- Sun Jan 29, 2006 3:51 pm
- Forum: General Discussion
- Topic: TransparentSpriteColor problem in Sprite3D on Riva TNT2
- Replies: 19
- Views: 4302
- Sun Jan 29, 2006 12:28 am
- Forum: General Discussion
- Topic: TransparentSpriteColor problem in Sprite3D on Riva TNT2
- Replies: 19
- Views: 4302
PS I cleaned the garbage from around the edges of Fred's geebee2.bmp and so the resulting geebee3.bmp doesn't have the pink border. Little side note: when making images for display with transparency, antialias is not your friend.
I know all this. :wink:
Therefore very much I wait PureBasic 4 with ...
I know all this. :wink:
Therefore very much I wait PureBasic 4 with ...
- Sun Jan 29, 2006 12:19 am
- Forum: General Discussion
- Topic: TransparentSpriteColor problem in Sprite3D on Riva TNT2
- Replies: 19
- Views: 4302