Search found 9 matches
- Thu Jan 22, 2015 8:26 pm
- Forum: 3D Programming
- Topic: 3d point and line graphs in PB
- Replies: 21
- Views: 11772
Re: 3d point and line graphs in PB
Special thanks to ApplePi for the compilation of examples of OGRE. I am still studying and trying to follow all the elements of the examples. Alas, however, it is either going to take a long time, or I need a lot more information before I could put together these elements to do what I want. Perhaps ...
- Mon Jan 19, 2015 11:36 pm
- Forum: 3D Programming
- Topic: 3d point and line graphs in PB
- Replies: 21
- Views: 11772
3d point and line graphs in PB
Hi all,
I have already posted to "programming" but it was suggested that I post it here (a more appropriate audience).
I have not used the 3D pkg in PureBasic but now I find that I'd like to make 3D graphs (point and line). Is PB 3D the way to go? or must I break out the matrix books and see if I ...
I have already posted to "programming" but it was suggested that I post it here (a more appropriate audience).
I have not used the 3D pkg in PureBasic but now I find that I'd like to make 3D graphs (point and line). Is PB 3D the way to go? or must I break out the matrix books and see if I ...
- Mon Jan 19, 2015 5:16 pm
- Forum: Coding Questions
- Topic: 3D point and line graphs in PB
- Replies: 1
- Views: 1332
3D point and line graphs in PB
Hi all,
I have never used the 3D pkg in PureBasic but now I find that I'd like to make 3D graphs (point and line). Is PB 3D the way to go? or must I break out the matrix books and see if I can work out how to pitch and yaw such graphs after they are plotted? I searched without result for simple ...
I have never used the 3D pkg in PureBasic but now I find that I'd like to make 3D graphs (point and line). Is PB 3D the way to go? or must I break out the matrix books and see if I can work out how to pitch and yaw such graphs after they are plotted? I searched without result for simple ...
- Wed Aug 13, 2014 4:10 pm
- Forum: Coding Questions
- Topic: call short integer (Procedures) using an array of pointers
- Replies: 3
- Views: 916
Re: call short integer (Procedures) using an array of pointe
Many thanks to Danilo and Demivec; I only wish that I still had the wit left to have extracted these syntaxes from the PBdocs -- especially the use of the back slash -- I had also gotten the impression from the docs that CallFunctionFast was used only for the Libraries and not for my own stuff. (I ...
- Wed Aug 13, 2014 1:47 am
- Forum: Coding Questions
- Topic: call short integer (Procedures) using an array of pointers
- Replies: 3
- Views: 916
call short integer (Procedures) using an array of pointers
PureBasic is a very good and remarkable achievement - producing very fast compiled code. However, the documentation has proven very difficult for me to use... 1) I want to make about 300 small, usually simple, functions or procedures which operate on a small list of Global variables. 2) I want to ...
- Wed Jun 11, 2014 7:53 pm
- Forum: Coding Questions
- Topic: Multiple windows in an app.
- Replies: 3
- Views: 1462
Multiple windows in an app.
OK, I have vertigo with all the different "multiple windows" questions -- all interesting but none of them quite speaking to my use. I run simulations (evolutionary and genetic) but when items are ready I need to plot them in the appropriate window. I think what I'm saying is simplified as: 1) Make ...
- Sat May 10, 2014 4:23 pm
- Forum: Coding Questions
- Topic: Linker Error after installing PB 5.22
- Replies: 1
- Views: 958
Linker Error after installing PB 5.22
My Mac Pro is running Mavericks OSX 10.9.2. I downloaded the OSX 64 bit PB v. 5.22 and ran the bash instructions installing it in my HOME directory as indicated in the ReadMe. However, when I invoke the program I get the IDE OK, but when i try to compile, i get a Linker Error explained as: "Agreeing ...
- Fri Feb 21, 2014 11:09 pm
- Forum: Coding Questions
- Topic: Prototypes used to speed up calling Procedures
- Replies: 15
- Views: 5311
Re: Prototypes used to speed up calling Procedures
Wow! Thank you all. I am impressed with the speed and relevance of the answers. I am starting out with the first by "srod" who seems to have considerable experience teaching. When I can get to it, I'll post timing results. I am very pleased with these responses and am very happy to have a chance to ...
- Thu Feb 20, 2014 4:46 pm
- Forum: Coding Questions
- Topic: Prototypes used to speed up calling Procedures
- Replies: 15
- Views: 5311
Prototypes used to speed up calling Procedures
A Nubie Question: I know how to call procedures using pointers but I have been advised that for maximum speed I should use prototypes. I don't know how to do that. Can someone point me to info on prototypes/pseudotypes in this way? Perhaps a simple program fragment that does this would be a good ...