Search found 112 matches

by neuronic
Sat Jul 26, 2025 11:54 am
Forum: Announcement
Topic: [GAME] Swap'em
Replies: 2
Views: 182

Re: [GAME] Swap'em

Hi!

Thank you for your kind words!

neuronic
by neuronic
Thu Jul 24, 2025 11:10 am
Forum: Announcement
Topic: [GAME] Swap'em
Replies: 2
Views: 182

[GAME] Swap'em

Hi everyone!

The summer heat brings you a new game called Swap’em! This is the “full” version of the game I released last Christmas (Winter Wonderland). Your task is to recreate an image by swapping two pieces of the image.

You can find 64 images in the base game, hence the size of the game, in 4 ...
by neuronic
Thu May 15, 2025 9:57 pm
Forum: Announcement
Topic: [GAME] ONET Monsters
Replies: 22
Views: 4978

Re: [GAME] ONET Monsters

Hi doctorized,

The Game subsystem cannot be initialized! type of error messages only appear if there is a problem with InitSprite(), InitMouse(), InitSound() or InitKeyboard().

I have a laptop running preinstalled Win 10 which had no problem running the DirectX 9 versions of my games, but the ...
by neuronic
Tue May 13, 2025 3:18 pm
Forum: Announcement
Topic: [GAME] ONET Monsters
Replies: 22
Views: 4978

Re: [GAME] ONET Monsters

Hi SPH,

First of all, thank you for testing my game.

The ALT+TAB problem is something I have known about for a long time. It is mentioned in the list of known issues on page 8 of the manual. According to my tests, it should work when you run the game in borderless mode, which is the default screen ...
by neuronic
Tue Apr 22, 2025 3:49 pm
Forum: Announcement
Topic: [GAME] ONET Monsters
Replies: 22
Views: 4978

Re: [GAME] ONET Monsters

Hi,

I have been trying to find the Amiga game I mentioned. I think this is the one, but I could be wrong about this: Pharaohs Match

https://www.lemonamiga.com/games/details.php?id=4222


About the 3840 x 1080 resolution.
The game should open its screen or window (depending on the selected ...
by neuronic
Wed Apr 16, 2025 6:22 pm
Forum: Announcement
Topic: [GAME] ONET Monsters
Replies: 22
Views: 4978

Re: [GAME] ONET Monsters

Hi Everyone!

Thank you for taking the time to check my game!

Originally a timer was also planned but later I decided not to implement it and I decided to go with a slower gameplay instead.

I would say it is not a coincidence that the game is similar to other games. There was a similar game on the ...
by neuronic
Sat Apr 12, 2025 9:09 pm
Forum: Announcement
Topic: [GAME] ONET Monsters
Replies: 22
Views: 4978

[GAME] ONET Monsters

Hi everyone!

I have just uploaded my latest game called ONET Monsters to my website. It is a small puzzle game. Your job is to remove all the monsters from the board. You can remove two identical monsters at the same time if you can connect them with one vertical or one horizontal line or with two ...
by neuronic
Tue Dec 31, 2024 2:09 pm
Forum: Announcement
Topic: [GAME] Swap'em! Winter Wonderland
Replies: 5
Views: 7845

Re: [GAME] Swap'em! Winter Wonderland

Hi HeX0R,

I will see what I can do with the resolution in the settings menu to make it better. Maybe, as you said, hiding it will be the solution.


Hi robertfern,

I haven’t tried to compile it on my Mac but later this week I will give it a try.

neuronic
by neuronic
Sat Dec 28, 2024 11:59 am
Forum: Announcement
Topic: [GAME] Swap'em! Winter Wonderland
Replies: 5
Views: 7845

Re: [GAME] Swap'em! Winter Wonderland

Hi HeX0R,

Thanks for trying my game and for giving me some feedback! They are always welcome as they help us improve our games, apps, code and design.

The resolution that you see displayed in the settings menu has no effect on the resolution of the borderless or fulscreen modes. It is only for ...
by neuronic
Fri Dec 27, 2024 4:02 pm
Forum: Announcement
Topic: [GAME] Swap'em! Winter Wonderland
Replies: 5
Views: 7845

[GAME] Swap'em! Winter Wonderland

Hi everyone!

I have just uploaded my latest game called Swap’em! Winter Wonderland onto my website. It is a small puzzle game for the winter holiday season. Your task is to recreate an image by swapping two pieces of the image.

The game has autosave function so if you get tired you can just quit ...
by neuronic
Sun Oct 27, 2024 1:11 pm
Forum: Announcement
Topic: [GAME] Pixonauts
Replies: 7
Views: 5832

Re: [GAME] Pixonauts

Hi Everyone!

I have uploaded a new version of my game. Check the first post for details.

neuronic
by neuronic
Sat Sep 28, 2024 12:33 pm
Forum: Announcement
Topic: [GAME] Pixonauts
Replies: 7
Views: 5832

Re: [GAME] Pixonauts

Hi Fred!

Thanks for trying the game!

I agree with you on the menu problem. I will try to change it. To be honest I am not really satisfied with the menu as it is. I could not decide which colour set to use (which are based on the colours of the Pixonauts) this is why the colours are randomly ...
by neuronic
Thu Sep 26, 2024 3:13 pm
Forum: Announcement
Topic: [GAME] Pixonauts
Replies: 7
Views: 5832

Re: [GAME] Pixonauts

Hi HeX0R!

First of all, thank you for testing my game!

You character is invulnerable after colliding/contacting an enemy or a spike. It should be visible as your character is flashing on the screen. Maybe the time period is too short and it is difficult to notice but invulnerability is there. I ...
by neuronic
Fri Sep 20, 2024 3:22 pm
Forum: Announcement
Topic: [GAME] Pixonauts
Replies: 7
Views: 5832

[GAME] Pixonauts

Hi Everyone!

I have just upload my latest game to my website: Pixonauts .

It is a jump and run platform game with pixel graphics. The game features 3 different worlds, 12 levels and 5 characters to control. The one you actually control is randomly chosen by the game before starting the level. Each ...
by neuronic
Tue Nov 14, 2023 3:15 pm
Forum: Announcement
Topic: [GAME] Pick And Match
Replies: 4
Views: 1492

Re: [GAME] Pick And Match

Before reporting it as a bug, I need to investigate the problem further, as most likely it is caused by my code and not a bug in PB.