Hi
Actually, we have a full SDK on Windows, a part on Linux, and a small another part on MacOs.
A wish will be an improvment of the full SDK on three systems...
SDK on three systems
- Kaeru Gaman
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- netmaestro
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- Kaeru Gaman
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- Location: Germany
No, I want to talk about the "sdk" directory which is more complete under Windows.
Under Linux, By example, in the directory "libraries-maker", we have an example of makefile but without asm files.
Under MacOs, by example, PB come with pblibrarymaker, but the directory sdk contains only pureunit.
MacOS
sdk directory contains pureunit
Linux
sdk directory contains pureunit, libraries-maker, soimporter and c
Windows
sdk directory contains dllimporter, docmaker, Header Converter, Interface Importer, LccWin32, NAsm, pureunit, Syntax Highlighting et libmaker
Under Linux, By example, in the directory "libraries-maker", we have an example of makefile but without asm files.
Under MacOs, by example, PB come with pblibrarymaker, but the directory sdk contains only pureunit.
MacOS
sdk directory contains pureunit
Linux
sdk directory contains pureunit, libraries-maker, soimporter and c
Windows
sdk directory contains dllimporter, docmaker, Header Converter, Interface Importer, LccWin32, NAsm, pureunit, Syntax Highlighting et libmaker
Re: SDK on three systems
Since my question is more or less similar I'll add it to this request.
I would appreciate it if a C source of a small gadget could be included in the OS X - SDK directory like it is included in the Windows one.
The main reason I'm asking this is because I would like a gadget for OS X that wraps HICocoaView .
I would appreciate it if a C source of a small gadget could be included in the OS X - SDK directory like it is included in the Windows one.
The main reason I'm asking this is because I would like a gadget for OS X that wraps HICocoaView .