Just Finished a Demo!!!

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SoulReaper
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Just Finished a Demo!!!

Post by SoulReaper »

Guess what you guessed it I have just finished a demo
its one that is used on dark basic so I converted it to pure basic and :lol: put it in a nice window to show off pure basic :twisted:

so who would like a look at it and maybe you can improve on it :)
sadly i have no web page maybe someone can upload anyway i can always email it :roll:

its the shadow of the beast demo in all its glory but in pure basic :wink:
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Post by Beach »

Welcome SoulReaper,

We have a resource for you to use for sharing your PureBasic items. You can then share the link here with everyone. The resouce is here: http://purebasic.myftp.org
-Beach
SoulReaper
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Post by SoulReaper »

Thankyou for that I have uploaded it :)

http://purebasic.myftp.org/?filename=fi ... _Beast.zip

here is the link I hope you all enjoy :lol:
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Post by Berikco »

.....4 channel soundtracker tune replayed by DarkBasic
:lol:
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Post by traumatic »

SoulReaper wrote:here is the link I hope you all enjoy :lol:
I did! See? Waiting did pay! ;)

You should edit the scrolltext.png... what's DarkBASIC ?? :P

BTW: When I first saw this on AMIGA I was totally stunned and couldn't
believe my eyes! It took ages to load but was worth every minute.
Good programmers don't comment their code. It was hard to write, should be hard to read.
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Post by SoulReaper »

well I did want to convert a 3d demo from darkbasic to purebasic but i can not ready for the 3d bit yet but feel free to mess around with it :wink:

its amazing what a bit of sleep can do :lol:
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Post by Fred »

Good one ! Just put this just before the 'Until KeyboardPushed...' and you will be able to resize the window, move it and close it ;)

Code: Select all

Repeat 
  Event = WindowEvent()
  
  If Event = #PB_Event_CloseWindow : End : EndIf
Until Event = 0
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Post by dracflamloc »

SoulReaper wrote:well I did want to convert a 3d demo from darkbasic to purebasic but i can not ready for the 3d bit yet but feel free to mess around with it :wink:

its amazing what a bit of sleep can do :lol:
PB's 3d functions currently need an overhaul. The OGRE tools on the ogre site do not work with the implementation used in PB because its outdated. Hopefully soon the newest OGRE will be supported in PB.
SoulReaper
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Post by SoulReaper »

thankyou fred for the window help :D
i will get right on with doing that :lol:

also thankyou dracflamloc for the information guess i will wait a bit on that 3d thing - remember that I am no where near ready to do 3d yet...

the reason for the demo conversion is to show purebasic has more power then other :twisted: basic hehe :)

plus its good practice :wink:
SoulReaper
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Post by SoulReaper »

window bit all done

the link above should still work :)

I will do more demo conversions as time goes on,
what i like and find funny is that its smooth and in a window hehehe :lol:

I would like to see dark basic put it in a window :twisted: :lol:
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Post by Tommeh »

Yeah, i've still got that game & the amiga :-)

I'd love to see it re-implemented onto the PC :-)
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Post by SoulReaper »

would like to Tommeh :lol:

dont think that will happen because of copyright and that :roll:

well you could alway write something the same but better :D
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Post by IceSoft »

There are also a BB version on the http://www.blitzcoder.com/.
But the PB version is better...!
Belive! C++ version of Puzzle of Mystralia
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
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Post by Psychophanta »

Get error:
bass_proc.pbi: Line 170: "Declare doesn't match with real procedure"
http://www.zeitgeistmovie.com

while (world==business) world+=mafia;
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Post by Straker »

Whats with :D all the :lol: smilies in this :evil: post ???? :twisted:
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