Verfasst: 05.12.2004 09:28
@Andreas21
Wie von mir und Bobobo bereits bemerkt funktioniert die Lib nicht! (jedenfalls unter XP). Wenn Du die Lib mit dem DLL Importer aus dem Library SDK mit folgender pbl Datei neu erstellst geht es.
PBL:
Solltest Du weiterhin Probleme haben, sende mir bitte eine PN mit E-Mail, damit ich Dir meine Version als Anhang senden kann
Gruß
Thommy
Wie von mir und Bobobo bereits bemerkt funktioniert die Lib nicht! (jedenfalls unter XP). Wenn Du die Lib mit dem DLL Importer aus dem Library SDK mit folgender pbl Datei neu erstellst geht es.
PBL:
Code: Alles auswählen
Xtreme3D.dll
X3D_AbsoluteObjectDirection 1
X3D_AbsoluteObjectPosition 1
X3D_ActorCurrentFrame 1
X3D_ActorFramecount 1
X3D_AddActorObject 2
X3D_AddLineNode 4
X3D_AddPolyVertex 4
X3D_AddSVLight 2
X3D_AddSVOccluder 2
X3D_AddSkyStars 3
X3D_BackgroundColor 1
X3D_CameraDistance2Target 1
X3D_ClearSky 1
X3D_CopyObject 2
X3D_CreateBmpFont 8
X3D_CreateFXManager 1
X3D_CreateFireFX 2
X3D_CreateFont 2
X3D_CreateMaterial 3
X3D_CreateObject 3
X3D_CreateThorFX 2
X3D_CreateWaterRipple 1
X3D_CubeVsCube 2
X3D_CubeVsFace 2
X3D_DeleteLineNode 5
X3D_DeleteObject 1
X3D_DeletePolyVertex 2
X3D_DeleteUnusedMaterials 0
X3D_EnableFog 1
X3D_EnableTexture 2
X3D_End 0
X3D_ExplodeMesh 6
X3D_FaceVsFace 2
X3D_FireExplosion 4
X3D_FlushSV 1
X3D_FogColor 1
X3D_FogDistance 2
X3D_FpsAddMap 1
X3D_FpsRemoveMap 1
X3D_FpsVelocity 1
X3D_GetLibMaterial 2
X3D_GroundCollision 1
X3D_IsObjectAtXY 3
X3D_LiftObject 2
X3D_LightShining 2
X3D_Lighting 1
X3D_LoadBmpFont 2
X3D_LoadTexture 2
X3D_MaterialName 1
X3D_MirrorSprite 3
X3D_MouseCursor 1
X3D_MoveCameraAroundTarget 3
X3D_MoveObject 2
X3D_MoveSprite 3
X3D_ObjAtXY 2
X3D_ObjectDirection 1
X3D_ObjectDistance 2
X3D_ObjectPosition 1
X3D_ObjectType 2
X3D_OctreeRaycast 2
X3D_PitchAngle 1
X3D_PixelColor 2
X3D_Point2Object 2
X3D_PolyVertexPosition 2
X3D_Raycast 2
X3D_RemoveSVLight 2
X3D_RemoveSVOccluder 2
X3D_Render 0
X3D_ResetWater 1
X3D_Resize 4
X3D_RollAngle 1
X3D_RotateMesh 5
X3D_RotateObject 4
X3D_RotateSprite 2
X3D_SVActive 2
X3D_ScaleCamera 2
X3D_ScaleObject 4
X3D_ScaleSprite 3
X3D_SceneRaycast 1
X3D_Set3DText 2
X3D_Set3DTextExtrusion 2
X3D_SetAbsoluteObjectDirection 4
X3D_SetAbsoluteObjectPosition 4
X3D_SetActorAnimationMode 2
X3D_SetActorAnimationRange 3
X3D_SetActorInterval 2
X3D_SetAmbientLight 2
X3D_SetBlendingMode 2
X3D_SetBlurOptions 6
X3D_SetBlurPreset 2
X3D_SetBlurResolution 2
X3D_SetCamera 1
X3D_SetCameraDistance2Target 2
X3D_SetCameraFocal 2
X3D_SetCameraScale 2
X3D_SetCameraStyle 2
X3D_SetCameraTarget 2
X3D_SetCameraViewDepth 2
X3D_SetDiffuseLight 2
X3D_SetDirectionOfObject 2
X3D_SetFireBurst 2
X3D_SetFireColor 5
X3D_SetFireCrown 2
X3D_SetFireDensity 2
X3D_SetFireEvaporation 2
X3D_SetFireLife 2
X3D_SetFireMaxParticles 2
X3D_SetFireParticleSize 2
X3D_SetFireRadius 2
X3D_SetFpsBSRadius 2
X3D_SetFpsGravity 3
X3D_SetFrustrumShape 4
X3D_SetLensflareElements 6
X3D_SetLensflareGradients 4
X3D_SetLensflareResolution 2
X3D_SetLensflareSecs 2
X3D_SetLensflareSeed 2
X3D_SetLensflareSize 2
X3D_SetLensflareSqueeze 2
X3D_SetLensflareStreakWidth 2
X3D_SetLensflareStreaks 2
X3D_SetLensflareTextures 5
X3D_SetLightAttenuation 4
X3D_SetLightSpotCutoff 2
X3D_SetLightSpotDirection 4
X3D_SetLightSpotExponent 2
X3D_SetLightStyle 2
X3D_SetLineColors 5
X3D_SetMaterial 2
X3D_SetMaterialAmbient 3
X3D_SetMaterialDiffuse 3
X3D_SetMaterialEmission 3
X3D_SetMaterialShininess 2
X3D_SetMaterialSpecular 3
X3D_SetMirrorObject 2
X3D_SetMirrorOptions 5
X3D_SetObjectCulling 2
X3D_SetObjectDirection 4
X3D_SetObjectPosition 4
X3D_SetObjectRotation 4
X3D_SetObjectScale 4
X3D_SetObjectType 3
X3D_SetOutlineShader 3
X3D_SetPolyVertexPosition 5
X3D_SetPolygonMode 2
X3D_SetPositionOfObject 2
X3D_SetSVDarkeningColor 5
X3D_SetSVMode 2
X3D_SetSVOptions 5
X3D_SetSecondTexture 2
X3D_SetShadowPlaneLight 2
X3D_SetShadowPlaneObject 2
X3D_SetSkySun 2
X3D_SetSkyTurbidity 2
X3D_SetSkyboxClouds 3
X3D_SetSkyboxMaterial 8
X3D_SetSkyboxStyle 2
X3D_SetSpecularLight 2
X3D_SetSphereResolution 3
X3D_SetSpriteRotation 2
X3D_SetSpriteSize 3
X3D_SetTexLensflareOptions 4
X3D_SetText 2
X3D_SetTextColor 3
X3D_SetTextFont 2
X3D_SetTextRotation 2
X3D_SetTextureFilter 3
X3D_SetTextureMappingMode 2
X3D_SetTextureMode 2
X3D_SetTextureOffset 3
X3D_SetTexturePaths 1
X3D_SetTextureScale 3
X3D_SetThorColor 7
X3D_SetThorGlowSize 2
X3D_SetThorMaxParticles 2
X3D_SetThorVibrate 2
X3D_SetThorWildness 2
X3D_SetTorusRadius 3
X3D_SetTorusRings 2
X3D_SetTreeBranchAngle 2
X3D_SetTreeBranchFacets 2
X3D_SetTreeBranchNoise 2
X3D_SetTreeBranchRadius 2
X3D_SetTreeBranchSize 2
X3D_SetTreeBranchTwist 2
X3D_SetTreeDepth 2
X3D_SetTreeLeafSize 2
X3D_SetTreeLeafThreshold 2
X3D_SetTreeMaterials 4
X3D_SetTreeSeed 2
X3D_SetWaterElastic 2
X3D_SetWaterMask 2
X3D_SetWaterRainForce 2
X3D_SetWaterRainTimeInterval 2
X3D_SetWaterResolution 2
X3D_SetWaterViscosity 2
X3D_SetupVector 4
X3D_ShowObject 2
X3D_ShowObjectAxes 2
X3D_SkyTwinkleStars 2
X3D_SphereVsCube 2
X3D_SphereVsSphere 2
X3D_Start 6
X3D_StrafeObject 2
X3D_SwitchToActorAnimation 2
X3D_Sync 1
X3D_SynchronizeActors 2
X3D_TextureCount 0
X3D_ThorCore 2
X3D_ThorGlow 2
X3D_TranslateObject 4
X3D_TurnAngle 1
X3D_Visible 1
X3D_WaterActive 2
Gruß
Thommy