Verfasst: 29.06.2005 21:56
kapier ich nicht hilf mir a bissl
Code: Alles auswählen
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# 0 | 1 | 2 #
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Code: Alles auswählen
InitSprite()
InitKeyboard() ; ende der abfrage
OpenScreen(800,600,32,"Vollbild")
LoadSprite(0,"bmp\Player 1\player1 v .bmp",0)
LoadSprite(1,"bmp\Player 1\player1 h .bmp",0)
LoadSprite(2,"bmp\Player 1\player1 l .bmp",0)
LoadSprite(3,"bmp\Player 1\player1 r .bmp",0)
LoadSprite(4,"bmp\Player 1\player1 v g.bmp",0)
LoadSprite(5,"bmp\Player 1\player1 h g.bmp",0)
LoadSprite(6,"bmp\Player 1\player1 l g.bmp",0)
LoadSprite(7,"bmp\Player 1\player1 r g.bmp",0)
position_x1 = 0
position_y1 = 0
for i=0 to 3 ; sieht besser aus :)
TransparentSpriteColor(i, 255, 255, 255)
next
Repeat
FlipBuffers()
ClearScreen(0,255,255)
ExamineKeyboard()
If KeyboardPushed(#PB_Key_Right)
position_x + 2
If position_x > 760
position_x = 760
EndIf
EndIf
If KeyboardPushed(#PB_Key_Left)
position_x - 2
If position_x < -5
position_x = -5
EndIf
EndIf
If KeyboardPushed(#PB_Key_Up)
position_y - 2
If position_y < -5
position_y = -5
EndIf
EndIf
If KeyboardPushed(#PB_Key_Down)
position_y + 2
If position_y > 560
position_y = 560
EndIf
EndIf
If KeyboardPushed(#PB_Key_Down)
richtung=0
EndIf
If KeyboardPushed(#PB_Key_Up)
richtung=1
EndIf
If KeyboardPushed(#PB_Key_Left)
richtung=2
EndIf
If KeyboardPushed(#PB_Key_Right)
richtung=3
EndIf
Select richtung
Case 0
ClipSprite(0, Anim * spritewidth(0)/3, 0, spritewidth(0)/3, spriteheight(0))
DisplayTransparentSprite(0,position_x,position_y)
Case 1
ClipSprite(1, Anim * spritewidth(1)/3, 0, spritewidth(1)/3, spriteheight(1))
DisplayTransparentSprite(1,position_x,position_y)
Case 2
ClipSprite(2, Anim * spritewidth(2)/3, 0, spritewidth(2)/3, spriteheight(2))
DisplayTransparentSprite(2,position_x,position_y)
Case 3
ClipSprite(3, Anim * spritewidth(3)/3, 0, spritewidth(3)/3, spriteheight(3))
DisplayTransparentSprite(3,position_x,position_y)
EndSelect
Anim + 1
if Anim => 2 : Anim = 0 : endif
If KeyboardPushed(#PB_Key_Escape)
End
EndIf
ForEver