My Games In Pure Basic
My Games In Pure Basic
Hello to all
Here you will find various games that I develop 100% in PureBasic.
All tools and engine are created by me in PureBasic.
Updates and information appear at irregular intervals as these programs are developed in my spare time.
Have fun and thank you for your feedback
https://mark-dowen.itch.io/
Here you will find various games that I develop 100% in PureBasic.
All tools and engine are created by me in PureBasic.
Updates and information appear at irregular intervals as these programs are developed in my spare time.
Have fun and thank you for your feedback
https://mark-dowen.itch.io/
- falsam
- Messages : 7244
- Inscription : dim. 22/août/2010 15:24
- Localisation : IDF (Yvelines)
- Contact :
Re: My Games In Pure Basic
Hello Darius. Thanks for your game but unfortunately I don't have a gamepad
Pour ceux qui ont peur de télécharger le jeu, Darius est un membre fiable du forum anglophone. Vous devez avoir une manette de jeu pour pouvoir jouer.
Pour ceux qui ont peur de télécharger le jeu, Darius est un membre fiable du forum anglophone. Vous devez avoir une manette de jeu pour pouvoir jouer.
Configuration : Windows 11 Famille 64-bit - PB 6.03 x64 - AMD Ryzen 7 - 16 GO RAM
Vidéo NVIDIA GeForce GTX 1650 Ti - Résolution 1920x1080 - Mise à l'échelle 125%
Vidéo NVIDIA GeForce GTX 1650 Ti - Résolution 1920x1080 - Mise à l'échelle 125%
Re: My Games In Pure Basic
Thorin's Quest can be played without gamepad. The Awakening will have Keyboard support in the future.
- falsam
- Messages : 7244
- Inscription : dim. 22/août/2010 15:24
- Localisation : IDF (Yvelines)
- Contact :
Re: My Games In Pure Basic
Hello Darius. Thank you very much.
Configuration : Windows 11 Famille 64-bit - PB 6.03 x64 - AMD Ryzen 7 - 16 GO RAM
Vidéo NVIDIA GeForce GTX 1650 Ti - Résolution 1920x1080 - Mise à l'échelle 125%
Vidéo NVIDIA GeForce GTX 1650 Ti - Résolution 1920x1080 - Mise à l'échelle 125%
Re: My Games In Pure Basic
BUILD 617
https://mark-dowen.itch.io/
the following input devices are supported:
Controller (XBOX X | S),
Keyboard,
Mouse,
Controller:
Game control with controller as shown in the game,
Keyboard:
Game control with keyboard corresponds to control with controller,
Deviations:
Pause = "SPACE"
Mouse:
"Jump" with the left mouse button,
With the right mouse button "throw weapon",
Move: Keyboard arrow keys
Keyboard S and Keyboard D
can also be used for moving the player character
Notice:
If a controller is plugged in / or if it is plugged in,
so the input via the controller always has priority,
Keystrokes / mouse are ignored.
If the controller is switched off / unplugged during the game,
This means that the keypad is automatically ready after a short time
Bugs:
The controller is recognized after a few seconds when the game is started for the first time (game - start screen)
https://mark-dowen.itch.io/
the following input devices are supported:
Controller (XBOX X | S),
Keyboard,
Mouse,
Controller:
Game control with controller as shown in the game,
Keyboard:
Game control with keyboard corresponds to control with controller,
Deviations:
Pause = "SPACE"
Mouse:
"Jump" with the left mouse button,
With the right mouse button "throw weapon",
Move: Keyboard arrow keys
Keyboard S and Keyboard D
can also be used for moving the player character
Notice:
If a controller is plugged in / or if it is plugged in,
so the input via the controller always has priority,
Keystrokes / mouse are ignored.
If the controller is switched off / unplugged during the game,
This means that the keypad is automatically ready after a short time
Bugs:
The controller is recognized after a few seconds when the game is started for the first time (game - start screen)
Re: My Games In Pure Basic
BUILD 640
Fixed memory leak.
Internal changes, optimizations, performance improvement
Animation system expanded, optimized,
BUILD 640
Speicherleck behoben.
Interne Änderungen, Optimierungen, Performance Steigerung
Animationssystem erweitert, optimiert,
https://youtu.be/ePCtna-zB_s
https://mark-dowen.itch.io/
Fixed memory leak.
Internal changes, optimizations, performance improvement
Animation system expanded, optimized,
BUILD 640
Speicherleck behoben.
Interne Änderungen, Optimierungen, Performance Steigerung
Animationssystem erweitert, optimiert,
https://youtu.be/ePCtna-zB_s
https://mark-dowen.itch.io/
Re: My Games In Pure Basic
https://mark-dowen.itch.io/
https://youtu.be/Bb8KKkNaKN4
BUILD 643
Further revision of the animation system,
Fixed bug in animation speed / miscalculation,
Engine functionality and performance improved,
The latest and therefore also the last map for the PRE-ALPHA / Prototype BUILD is "Swamp Land",
Technical and content improvements are still made available, but are limited to the maps supplied with the PRE-ALPHA / Prototype BUILD,
(PRE-ALPHA / Prototype BUILD is expanded to become a demo build)
In the future, new maps will only be presented via YouTube and other social media channels,
The full content will be available with the release of the release version.
https://mark-dowen.itch.io/
https://youtu.be/Bb8KKkNaKN4
BUILD 643
Weitere Überarbeitung des Animations Systems,
Engine Funktionalität und Performance verbessert,
aktuellste und hiermit auch letzte Map für den PRE-ALPHA/Prototype BUILD ist "Swamp Land",
Technische und inhaltliche Verbesserungen werden nachwievor zur Verfügung gestellt, sind jedoch auf die mit dem PRE-ALPHA/Prototype BUILD gelieferten Maps beschränkt,
(PRE-ALPHA/Prototype BUILD wird zum Demobuild erweitert)
Neue Maps werden zukünftig nur über Youtube und andere Social Media Kanäle vorgestellt,
Der komplette Inhalt wird mit dem Erscheinen der Release Version verfügbar
https://youtu.be/Bb8KKkNaKN4
BUILD 643
Further revision of the animation system,
Fixed bug in animation speed / miscalculation,
Engine functionality and performance improved,
The latest and therefore also the last map for the PRE-ALPHA / Prototype BUILD is "Swamp Land",
Technical and content improvements are still made available, but are limited to the maps supplied with the PRE-ALPHA / Prototype BUILD,
(PRE-ALPHA / Prototype BUILD is expanded to become a demo build)
In the future, new maps will only be presented via YouTube and other social media channels,
The full content will be available with the release of the release version.
https://mark-dowen.itch.io/
https://youtu.be/Bb8KKkNaKN4
BUILD 643
Weitere Überarbeitung des Animations Systems,
Engine Funktionalität und Performance verbessert,
aktuellste und hiermit auch letzte Map für den PRE-ALPHA/Prototype BUILD ist "Swamp Land",
Technische und inhaltliche Verbesserungen werden nachwievor zur Verfügung gestellt, sind jedoch auf die mit dem PRE-ALPHA/Prototype BUILD gelieferten Maps beschränkt,
(PRE-ALPHA/Prototype BUILD wird zum Demobuild erweitert)
Neue Maps werden zukünftig nur über Youtube und andere Social Media Kanäle vorgestellt,
Der komplette Inhalt wird mit dem Erscheinen der Release Version verfügbar
Re: My Games In Pure Basic
Hello,
BUILD 660 is live,
Many bugfixes,
Memory leak:
mainly memoryleak, which caused memory leaks and in case of this situation frame rate dropped
now the engine performance is nearly "perfect", you recognice some frame slowdown if there is too much to stream.
Performance:
Big code cleaning, some multiple checkings (why???????) are removed, more to go....
https://mark-dowen.itch.io/
BUILD 660 is live,
Many bugfixes,
Memory leak:
mainly memoryleak, which caused memory leaks and in case of this situation frame rate dropped
now the engine performance is nearly "perfect", you recognice some frame slowdown if there is too much to stream.
Performance:
Big code cleaning, some multiple checkings (why???????) are removed, more to go....
https://mark-dowen.itch.io/
Re: My Games In Pure Basic
BUILD 681
Performance Verbesserungen (Soundverareitung),
Engine erweitert (Blitz/Donner/Globale Effekte)
diverse Bugs und Logik Fehler behoben
BUILD 681
Performance improvements (sound processing),
Engine Enhanced (Lightning/Thunder/Global Effects)
Various bugs and logic errors fixed
WARNING/WARNUNG:
Exposure to certain patterns or backgrounds on a television screen
or when playing video games may trigger epileptic seizures or blackouts .
Beachten Sie, dass bei einigen Personen während Video spielen
photosensitive, epileptische Anfälle auftreten können.
https://youtu.be/tpTRcSNJ1v0
Download:
https://mark-dowen.itch.io/
Performance Verbesserungen (Soundverareitung),
Engine erweitert (Blitz/Donner/Globale Effekte)
diverse Bugs und Logik Fehler behoben
BUILD 681
Performance improvements (sound processing),
Engine Enhanced (Lightning/Thunder/Global Effects)
Various bugs and logic errors fixed
WARNING/WARNUNG:
Exposure to certain patterns or backgrounds on a television screen
or when playing video games may trigger epileptic seizures or blackouts .
Beachten Sie, dass bei einigen Personen während Video spielen
photosensitive, epileptische Anfälle auftreten können.
https://youtu.be/tpTRcSNJ1v0
Download:
https://mark-dowen.itch.io/
Re: My Games In Pure Basic
BUILD 692
various extensions,
Now the game is more "personal"
The player will automatically, depending on the situation,
addressed by his profile name
https://mark-dowen.itch.io/
BUILD 692
Diverse Erweiterungen,
Nun ist das Spiel mehr "persönlich"
Der Spieler wird automatisch, abhänging von der Situation,
mit seinem Profilnamen angesprochen
https://mark-dowen.itch.io/
various extensions,
Now the game is more "personal"
The player will automatically, depending on the situation,
addressed by his profile name
https://mark-dowen.itch.io/
BUILD 692
Diverse Erweiterungen,
Nun ist das Spiel mehr "persönlich"
Der Spieler wird automatisch, abhänging von der Situation,
mit seinem Profilnamen angesprochen
https://mark-dowen.itch.io/
-
- Messages : 1
- Inscription : lun. 31/janv./2022 14:09
Re: My Games In Pure Basic
darius676 a écrit : ↑lun. 10/janv./2022 12:35 BUILD 617
https://mark-dowen.itch.io/
the following input devices are supported:
Controller (XBOX X | S),
Keyboard,
Mouse,
Controller:
Game control with controller as shown in the game,
Keyboard:
Game control with keyboard corresponds to control with controller,
Deviations:
Pause = "SPACE"
Mouse:
"Jump" with the left mouse button,
With the right mouse button "throw weapon",
Move: Keyboard arrow keys
Keyboard S and Keyboard D
can also be used for moving the player character
Notice:
If a controller is plugged in / or if it is plugged in,
so the input via the controller always has priority,
Keystrokes / mouse are ignored.
If the controller is switched off / unplugged during the game,
This means that the keypad is automatically ready after a short time
Bugs:
The controller is recognized after a few seconds when the game is started for the first time (game - start screen)
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