PureBasic 4.31 beta1 released
PureBasic 4.31 beta1 released
pour info :
A new PureBasic release has entered the beta stage. This is a bugfix-only release, there are no new features. The purpose of this release is to give those that only switch to newer releases once the beta-period is over a stable base to work with while the v4.40 release is going through the alpha and beta stages. We tried to focus on the major bugs in the 4.30 release and skip minor issues. Note that some even bigger bugs could not be resolved without major changes to the code and so we postponed these to the next release as well.
You can download it as usual on your user account.
Note: Since there are no new features and we want to get our focus back on the v4.40 release soon, this beta-period will be very short (maybe only one beta release). So if you reported bugs that are now marked as fixed, please test soon to verify that things work as they should now.
The v4.40 release is still a bit away, but we are working very hard on it. The list of new things is quite long again and we still need to work a few things out. Stay tuned.
A new PureBasic release has entered the beta stage. This is a bugfix-only release, there are no new features. The purpose of this release is to give those that only switch to newer releases once the beta-period is over a stable base to work with while the v4.40 release is going through the alpha and beta stages. We tried to focus on the major bugs in the 4.30 release and skip minor issues. Note that some even bigger bugs could not be resolved without major changes to the code and so we postponed these to the next release as well.
You can download it as usual on your user account.
Note: Since there are no new features and we want to get our focus back on the v4.40 release soon, this beta-period will be very short (maybe only one beta release). So if you reported bugs that are now marked as fixed, please test soon to verify that things work as they should now.
The v4.40 release is still a bit away, but we are working very hard on it. The list of new things is quite long again and we still need to work a few things out. Stay tuned.
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- Messages : 1307
- Inscription : dim. 08/juil./2007 18:32
- Localisation : Toulouse
trop de bug ou la faute à plot ?
L'initiative d'offrir une version 4.31 est bienvenue: dans mon jeu, y a un problème assez rare mais effrayant: les commandes d'affichages liés au sprites3D ne fonctionne pas( ou alors c'est un gros problème avec le zoom, ché pas) j'utilise le clipsprite3D de sm remanié pour directx9...
mais bon cela m'arrive que très rarement et je pensais que cela venait d'un usage trop intensif, hum. Mais apparemment d'autres ont rencontrés quelques soucis eux aussi...
L'initiative d'offrir une version 4.31 est bienvenue: dans mon jeu, y a un problème assez rare mais effrayant: les commandes d'affichages liés au sprites3D ne fonctionne pas( ou alors c'est un gros problème avec le zoom, ché pas) j'utilise le clipsprite3D de sm remanié pour directx9...
mais bon cela m'arrive que très rarement et je pensais que cela venait d'un usage trop intensif, hum. Mais apparemment d'autres ont rencontrés quelques soucis eux aussi...
config de mon ordi: seven, directx11, Pentium(R) DualCore E5700, RadeonHD 4550 512MB, PureBasic 4.61 x86
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- Messages : 1501
- Inscription : dim. 18/avr./2004 15:04
- Localisation : sud de la france
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- Messages : 1501
- Inscription : dim. 18/avr./2004 15:04
- Localisation : sud de la france
j'ai presque pas utilisé les nouvelles fonctions de la 4.30 si ce n'est les quelques changements de "mise en forme" du code.
Je suis pas presser de voir une 4.40
Je suis pas presser de voir une 4.40
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⋅.˳˳.⋅ॱ˙˙ॱ⋅.˳Ar-S ˳.⋅ॱ˙˙ॱ⋅.˳˳.⋅
W11x64 PB 6.x
Section HORS SUJET : ICI
LDV MULTIMEDIA : Dépannage informatique & mes Logiciels PB
UPLOAD D'IMAGES : Uploader des images de vos logiciels