Page 1 of 1

PureBasic with 3D API's

Posted: Tue Mar 02, 2004 4:45 pm
by Pantheon
Hi.

can any one explain to me the buisness with OGRE?
from what i belive, its an inbuilt 3dEngine integrated into PureBasic. So does this mean that you can only code 3d with OGRE or can you include DirectX and OpenGL strait without having to write a DLL in C++ or anything?

hope you can understand my question. thanks.

Posted: Tue Mar 02, 2004 6:42 pm
by coma
You can use directx or opengl directly in pb. But if you do this, you will not be able to use the graphics functions of purebasic, and you will need to initialize the screen with the dx/opengl functions.

Posted: Wed Mar 03, 2004 12:37 pm
by Pantheon
Thanks coma.

Well, I was a BlitzBasic programmer but im gona move to PB now because im fedup of DirecX7 and I want more control of the rendering and stuff.
I guss this means that you get to write code for BSP trees and stuff...
Good Good, this is defenately the power i was looking for!