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Ogre

Posted: Fri Feb 27, 2004 3:01 am
by Fiwip
Hi Fred,

Not registerd yet, screening forums for the time being, but more and more convinced to get this community.

Two questions if you have time:

1/ according to your post dated dec,2,2003
I'm ready to assist you as much as I can if you want to use OGRE for the next version. Feel free to contact me, I plan to update the 3D features at the beginning of the next year (with OGRE 0.13).
Can you give more details about tese futurs improvements ?

2/ I understood from different mails you were alone to improve PE and fix bugs. Am I right ? Is that possible ?

Many thanks in advance,

Fiwip

Re: Ogre

Posted: Fri Feb 27, 2004 1:14 pm
by Kale
Fiwip wrote: 1/ according to your post dated dec,2,2003
I'm ready to assist you as much as I can if you want to use OGRE for the next version. Feel free to contact me, I plan to update the 3D features at the beginning of the next year (with OGRE 0.13).
i would like to hear more about this too. :)

Posted: Fri Mar 05, 2004 1:24 pm
by Kale
Fred, Any news on whats happening on the OGRE front? Can you give us a hint on what is being added and/or updated? I would love to see more of the engines features incorporated. :)

Posted: Fri Mar 05, 2004 2:09 pm
by Fred
I have to admit than I haven't had done any progress on this for now, but I will, soon. I just wrote some tools to import MD2 and 3DS files, but it needs some cleaning before be released..

Posted: Fri Mar 05, 2004 2:33 pm
by Kale
nice, thanks for answer. :)

Posted: Fri Mar 05, 2004 2:35 pm
by J. Baker
Fred wrote:I just wrote some tools to import MD2 and 3DS files, but it needs some cleaning before be released..
Woohoo! Thats a start. This gives me an idea on what I can be working on until more functions are released. Thanks Fred :D

EDIT: Are the MD2 going to be capable of animation?

Posted: Fri Mar 05, 2004 2:55 pm
by Fred
Yes, else MD2 has no interest :)