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iCamPlay Breakout
Posted: Tue Feb 17, 2004 7:05 pm
by BalrogSoft
Hi, i just finished a little game that show some iCamPlay features, its a breakout clone that works with your hand. Only have 5 levels, but i dont have time to make more levels. Some screenshots for who wants see this game and dont have a webcam:
To download the game, click here:
http://www.balrogsoftware.com/downloads/BreakOut.zip
Bye and enjoy with the game.
Posted: Wed Feb 18, 2004 2:41 am
by TronDoc
cool!

Posted: Wed Feb 18, 2004 11:59 am
by techjunkie
Yeah - Really cool!!! Works wonderful with my old Avercam 2000 and my even older PK290 cam.
Now I hope you do a suite like,
http://www.eyetoy.com/english/
Hehe...
Posted: Wed Feb 18, 2004 5:27 pm
by BalrogSoft
it's good to know that the game run fine. i'm working on a game that will has 3 minigames, that will be played independent, or on a game mode to combine all.
Posted: Thu Feb 19, 2004 3:29 pm
by Franky
Don´t forget PureBasic Beginner link.....

Posted: Fri Feb 20, 2004 4:01 pm
by BalrogSoft
Hi, purebasic beginners site was removed from my links page. I updated the icamplay games, now have an installer, and iCamPlay Dancing works better than previous versions, you can download on new icamplay site:
www.icamplay.com
IcamPlay breakout
Posted: Sun Feb 22, 2004 1:36 pm
by fdifra
Hola Pedro
I have download your game, but when launch the game start immediately without press the button and the racket don't move, i have calibrate the motion and chroma and saved.... a question but i'm remain in front of webcam or leave when calibrating?
My configuration is:
Pentium 4 with Win XP Pro 512 Mb ram
Webcam Logitech Express
Graphic card Asus Gforce 4 Mx
thank you
Your project it's the best for my webcam

Posted: Sun Feb 22, 2004 5:38 pm
by BalrogSoft
Hi, i think that i know the reason of your problem, its a problem that can be solved on the library or the game, the trouble is that motion is captured on first frame, and its compared with previous image, that dont exist, its a black image, then icamplay thinks that exist a lot of motion because exist a big difference between a black image and your webcam image. If you could send me a screenshot of the game with your webcam, if racket dont move can be because your webcam image have very low contrast and or some light conditions not proper for work with icamplay. About calibrating you dont must appear when the program is calibrating, and the camera dont must be moved. For best calibrations, you must put your camera on same light conditions and direction that you will use to play. If light conditions change a lot or webcam direction change a lot (to play with plain backgrounds, like a wall works better than with objects on background, and need differents calibrations) you probably must calibrate again for better results. I will update the library and add a new help file for games to add this information, but i dont have a lot of time, im building the new website that probably will be mounted on a enhaced version of Atomic web server, with developers site, i must write the new forums, and the new version of iCamPlay.
Breakout
Posted: Mon Feb 23, 2004 11:05 am
by fdifra
Thank you for the reply
The ICAMplay and WinAMP plugin work fine, i try with another light condition.
I'm waiting with impatience your next cool work
Ciao