El_Choni wrote:Double? What's that? I think PureBasic single is enough... icon_clown.gif
My question puts me firmly outside the game programming community, I realise that.
I hope there's still a place left here for programmers that indulge in other interests...
For what I'm after, I need numeric variables that are much closer to what C has to offer, hence my request for a 'double'.
Kale: I wasn't aware of this thread, thanks for the pointer.
O.k., I've read that thread and saw that 1: my request is not the first one along this lines, and 2: there doesn't seem to be happening much in this department.
I don't feel bad for bringing the subject up again, because, if we stop asking for it, the topic will vanish from the 'to do' list.
Also, I'm aware of the FP64 library, which might solve my immediate needs. I'm looking into it right now.
Whatever I find out about FP64, I'm very surprised about PB not natively offering 64-bit floats.
I wish I had checked out PB better, before registering....
