Which is faster/better?
Posted: Sat Dec 27, 2003 2:35 am
And why?
OR
Doesn't the Start3D take overhead? I have done both ways and they both seem to work??
Thanks!
cb
Code: Select all
;VERSION 1
Start3D()
Repeat
....
;2D Sprites
DisplaySprite
DisplaySprite
DisplaySprite
.....
;3D Sprites
TransformSprite3D
TransformSprite3D
TransformSprite3D
DisplaySprite3D
DisplaySprite3D
DisplaySprite3D
.....
Until EndOfGame
Stop3D()
Code: Select all
;VERSION 2
Repeat
....
;2D Sprites
DisplaySprite
DisplaySprite
DisplaySprite
.....
;3D Sprites
Start3D()
TransformSprite3D
TransformSprite3D
TransformSprite3D
DisplaySprite3D
DisplaySprite3D
DisplaySprite3D
Stop3D()
.....
Until EndOfGame
Thanks!
cb