#PB_Sprite_AlphaBlending story [Solved]
Posted: Tue Jan 13, 2026 6:00 pm
If I do this:
and then at some point I do this on the sprite :
how can I treat the plot as a real hole in the sprite where color zero is transparent?
I've tried, but the dot is black and not transparent...

Code: Select all
LoadSprite(1"D:\1.bmp", #PB_Sprite_AlphaBlending)
Code: Select all
Plot (10,10,0)
I've tried, but the dot is black and not transparent...