Sprite bug?
Posted: Wed Nov 19, 2025 10:08 am
PB 6.12
Incomprehensible!
Look at this short code and tell me why the sprite I'm drawing isn't always the right one!
I'm not including the sprite table because the code is easy to read without it.
Incomprehensible!
Look at this short code and tell me why the sprite I'm drawing isn't always the right one!
Code: Select all
InitSprite()
InitKeyboard()
OpenScreen(1920,1080,32,"Sprite")
LoadSprite(0,"d:/amy.bmp")
DisplaySprite(0,0,0)
taille_x=36
taille_y=42
nb=1
For u=0 To 8
For i=1 To 8
GrabSprite(nb,i*taille_x,u*taille_y,taille_x,taille_y)
nb+1
Next
Next
;;;
For i=1 To nb-1
DisplaySprite(i,20+i*taille_x,400)
Next
FlipBuffers()
Repeat
ExamineKeyboard()
Until KeyboardPushed(#PB_Key_All)