Page 1 of 1
[SOLVED] DebugLevel ; Can someone explain?
Posted: Wed Jun 18, 2025 10:14 pm
by Randy Walker
Set the current debug level for the 'Debug' message.
That doesn't tell me anything. Maybe that should include a working example?
Re: DebugLevel ; Can someone explain?
Posted: Wed Jun 18, 2025 10:31 pm
by Piero
Code: Select all
DebugLevel 0
Debug 0,0
Debug 1,1
Debug 2,2
Debug "-----"
DebugLevel 2
Debug 0,0
Debug 1,1
Debug 2,2
Re: DebugLevel ; Can someone explain?
Posted: Wed Jun 18, 2025 11:12 pm
by Randy Walker
Piero wrote: Wed Jun 18, 2025 10:31 pm
Code: Select all
DebugLevel 0
Debug 0,0
Debug 1,1
Debug 2,2
Debug "-----"
DebugLevel 2
Debug 0,0
Debug 1,1
Debug 2,2
Thank you Piero. I think this helps to clarify a bit further:
Code: Select all
DebugLevel 0
Debug 3,0
Debug 4,1
Debug 5,2
Debug "-----",0
Debug "-----",1
Debug "-----",2
DebugLevel 2
Debug 6,0
Debug 7,1
Debug 8,2
Debug "-----",0
Debug "-----",1
Debug "-----",2
DebugLevel 1
Debug 9,0
Debug 10,1
Debug 11,2
Debug "-----",0
Debug "-----",1
Debug "-----",2
Re: DebugLevel ; Can someone explain?
Posted: Thu Jun 19, 2025 5:11 am
by Piero
Code: Select all
DebugLevel -9
Debug 0,-9
Debug 1,-9
Debug 99,-99
Debug "-----"
Debug "Zero",0
Re: DebugLevel ; Can someone explain?
Posted: Thu Jun 19, 2025 5:26 am
by Randy Walker
Ok, well. That seems odd. Maybe not sinse 0 > -9
Re: DebugLevel ; Can someone explain?
Posted: Thu Jun 19, 2025 8:51 am
by Caronte3D
Maybe something like:
DebugLevel <shows all subsequent debuglevels <= this value>
Debug <value to be shown>,<debug level>
Re: DebugLevel ; Can someone explain?
Posted: Thu Jun 19, 2025 9:15 am
by Piero
It's like setting a "Debug Channel" each time, and you can choose to mute all "channels" that are greater than the DebugLevel