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3DSTATE Camera example in PB
Posted: Thu Dec 11, 2003 2:56 pm
by MisterDr
Here is 3d state camera example in pb.
Any suggestions
If you encounter any problem with display you should erase card3d.txt. It is configured for my GF4MX card
http://www.freewebs.com/misterdr/3dstate.rar
Posted: Fri Dec 12, 2003 1:02 am
by dontmailme
I suggest you create a purebasic library for it
It would be very cool

Posted: Fri Dec 12, 2003 1:34 am
by Shannara
Yeah, for a $400 - $6,480 license. ergh!
Posted: Fri Dec 12, 2003 2:21 am
by dontmailme
You think $399 is a lot ?!
That's for 1 game..... so you don't have much faith in your talents to produce a title which sells many units then !
It's totally free if it's non-commercial.... so free for free games...etc...
That's peanuts I think !
If I wrote a game with this engine that I wanted to sell, I'd expect to make a little more than $399 ..... otherwise it wouldn't be worth the effort, would it !

Posted: Fri Dec 12, 2003 2:40 am
by Shannara
$400 is squat for a commercial game

I was just commenting on past news where the "free" version has a watermark that everybody sees all throughout it's use, and is unremovable, legally. I guess they changed that

Posted: Fri Dec 12, 2003 8:55 am
by blueznl
dead link?
Posted: Fri Dec 12, 2003 2:24 pm
by blueznl
not a dead link, the host blocks smart thingies like download accellerator plus, so doin' it the normal way...
...
i'll tell you if i can get it or not

even on my adsl it's a slow download, at only 2k / sec
...
ok, got it, doesn't run though, are you using some additional libraries?
Posted: Fri Dec 12, 2003 3:57 pm
by dontmailme
Posted: Fri Dec 12, 2003 4:14 pm
by MisterDr
Yah!
Just a F64 Libs, and some code in asm to return double

:roll:
Posted: Fri Dec 12, 2003 10:36 pm
by dontmailme
MisterDr = Great Work
Are you going to create PB functions for all of the DLL ?
I'm playing with the World Editor and your camera example...... it's so easy it's a joke
Problem for me is I don't know how to create the functions I need from the DLL into PB.....
Too much of a Newbie, I guess
