[Solved] gadget size
Posted: Mon Jan 13, 2025 9:26 pm
I have a program that displays four Editor gadgets across my screen. The size of the gadgets is determined by using ExamineDesktops with
DesktopX(0), DesktopWidth(0) and DesktopHeight(0). I then calculate the size and position for each gadget using these values. On my desktop PC and my laptop, both running Windows 10 Pro, it works as expected. When I run it on another, newer, laptop (Windows 11) with a wider screen the gadgets are so much larger that I can see only about 1 and 1/2 gadgets.
Any ideas on what I need to do to fix this?
DesktopX(0), DesktopWidth(0) and DesktopHeight(0). I then calculate the size and position for each gadget using these values. On my desktop PC and my laptop, both running Windows 10 Pro, it works as expected. When I run it on another, newer, laptop (Windows 11) with a wider screen the gadgets are so much larger that I can see only about 1 and 1/2 gadgets.
Any ideas on what I need to do to fix this?