PB on Steam
Posted: Sun Jan 12, 2025 1:33 pm
Hi all,
I would like to publish a PB game on Steam but I am stuck on the "dll" part. I don't know if I need to add something to my compiled PB code!
Here is what the Steam doc says:
Many thanks
I would like to publish a PB game on Steam but I am stuck on the "dll" part. I don't know if I need to add something to my compiled PB code!
Here is what the Steam doc says:
I know that some of you have already submitted programs to Steam. So, I appeal to you to make it happen too.===
Windows
You must have steam_api[64].lib associated with your Visual Studio project. It can be associated with either the main executable or a module that uses Steam. This allows you to access the functionality contained in steam_api[64].dll exposed via the Steamworks API headers. Further reading: Associate an executable with a DLL (MSDN)
You must also publish steam_api[64].dll in your execution directory (next to your program executable or in the path to your dlls).
===
Many thanks