Drawing on Textures
Posted: Tue Dec 02, 2003 11:25 pm
I'm trying to draw a sprite to a texture but without success, it works with the simple 2D drawing like boxes but not with sprites.
Is this normal?
Does not work:
If StartDrawing(TextureOutput(2)) ; Draw a box on our texture..
DisplaySprite(0, 0, 0)
StopDrawing()
EndIf
[/code]
Is this normal?
Does not work:
If StartDrawing(TextureOutput(2)) ; Draw a box on our texture..
DisplaySprite(0, 0, 0)
StopDrawing()
EndIf
[/code]