Screen resolution and gadget dimensions
Posted: Mon Aug 19, 2024 4:08 pm
Hello everyone...
A question that bothers me:
When I write a program in Purebasic, I arrange my gadgets (and their size) according to my screen resolution (at home, 1366x768 pixels).
If I run my program on another computer which has a higher resolution, for example 1920x1080, and I put it full screen, my program is displayed but in small...
Is there a solution so that gadgets are automatically resized and repositioned to display on the entire computer at a higher resolution (like on OpenWindowedScreen windows)?
I think not and that I must, myself in my program, resize and reposition my gadgets, fonts, etc., according to the resolution found on the new computer, also taking into account the enlargement factor.
Thanks to you
A question that bothers me:
When I write a program in Purebasic, I arrange my gadgets (and their size) according to my screen resolution (at home, 1366x768 pixels).
If I run my program on another computer which has a higher resolution, for example 1920x1080, and I put it full screen, my program is displayed but in small...
Is there a solution so that gadgets are automatically resized and repositioned to display on the entire computer at a higher resolution (like on OpenWindowedScreen windows)?
I think not and that I must, myself in my program, resize and reposition my gadgets, fonts, etc., according to the resolution found on the new computer, also taking into account the enlargement factor.
Thanks to you