OPUS support to sound decoders
Posted: Sun Aug 18, 2024 7:50 pm
As of 2012, the new codec OPUS is the champ when it comes to web-worthy bitrates below 96 kbit/s.
OPUS beats every codec, including Ogg Vorbis, by 10 to 50 percent, allowing for radio quality at around 48 kbit/s.
Perfect for games!
Should licence issues disallow for this integration I WOULD STRONGLY insist that at least the classic WAV ADPCM (Microsoft/IMA) should be enabled for the sound lib. It is performant - and a legend like the .gif image format. Every game from 2000 to 2003 used ADPCM.
MP3 should be out of licence, too. MP2 certainly is. And what about lame !?
OPUS beats every codec, including Ogg Vorbis, by 10 to 50 percent, allowing for radio quality at around 48 kbit/s.
Perfect for games!
Should licence issues disallow for this integration I WOULD STRONGLY insist that at least the classic WAV ADPCM (Microsoft/IMA) should be enabled for the sound lib. It is performant - and a legend like the .gif image format. Every game from 2000 to 2003 used ADPCM.
MP3 should be out of licence, too. MP2 certainly is. And what about lame !?