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possibly to use a different ide ?
Posted: Fri Jul 12, 2024 11:56 am
by rootuid
Hi,
Is it possible to use a different ide which then calls Purebasic for compilation and debugging ?
I'm used to using Visual Code on Mac.
I saw this post
https://www.purebasic.fr/english/viewto ... 26#p619926 but I'm not sure what a liner is/does also the post appears to be Windows only.
thanks in advance.
Re: possibly to use a different ide ?
Posted: Fri Jul 12, 2024 3:24 pm
by Quin
I've never tried it, but there is
this VSCode extension for PureBasic.
Re: possibly to use a different ide ?
Posted: Fri Jul 12, 2024 4:06 pm
by Axolotl
Probably the same stuff but with some more PB related comments.
https://www.purebasic.fr/english/viewtopic.php?t=71170 |<-- this is definitely worth reading
Or if you like
Github
Re: possibly to use a different ide ?
Posted: Sat Jul 13, 2024 2:18 pm
by minimy
Hello, Notepad ++ also work with PB and include syntax too.
Re: possibly to use a different ide ?
Posted: Sat Jul 13, 2024 8:19 pm
by AZJIO
minimy wrote: Sat Jul 13, 2024 2:18 pm
Hello, Notepad ++ also work with PB and include syntax too.
It doesn't work on MacOS, otherwise I would suggest
my AkelPad assembly
rootuid wrote: Fri Jul 12, 2024 11:56 am
Is it possible to use a different ide which then calls Purebasic for compilation and debugging ?
The compiler supports the command line. But in the native IDE there are many useful things that are bundled and cannot be transferred. The IDE has settings that are saved to the source, and the compiler uses them as parameters for each source individually. I
suggested making this a separate module so that it could be more easily adapted to another IDE.
You can open both IDEs and edit in one and compile in the other, just like I did before when I started using PureBasic. There is nothing complicated about this, you write the code and when it’s time to try it, expand the minimized editor window, it offers to update the modified file, you press Enter to apply and then run the code, that’s it.