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Does Ogre 3D already support OpenGL Subsystem?

Posted: Sat Jun 29, 2024 3:55 am
by skinkairewalker
Hello Everynoe !

how u doing ?
I remember that a while ago, people were having issues with Ogre when switching the OpenGL subsystem , where objects were not being rendered. Does this work now? If not, do you think this could become a reality in the near future?

Re: Does Ogre 3D already support OpenGL Subsystem?

Posted: Sun Jun 30, 2024 1:39 pm
by threedslider
Dunno but I think Ogre works fine here for me but not fully tested :)