Does Ogre 3D already support OpenGL Subsystem?
Posted: Sat Jun 29, 2024 3:55 am
Hello Everynoe !
how u doing ?
I remember that a while ago, people were having issues with Ogre when switching the OpenGL subsystem , where objects were not being rendered. Does this work now? If not, do you think this could become a reality in the near future?
how u doing ?
I remember that a while ago, people were having issues with Ogre when switching the OpenGL subsystem , where objects were not being rendered. Does this work now? If not, do you think this could become a reality in the near future?